gdkchan 66d91cbc6c Use dispatch params shared memory size when available 6 lat temu
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Engine 66d91cbc6c Use dispatch params shared memory size when available 6 lat temu
Image 23b8a86d35 Support 3D ASTC textures (using 2D blocks) 6 lat temu
Memory 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 lat temu
Shader 66d91cbc6c Use dispatch params shared memory size when available 6 lat temu
State 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 6 lat temu
ClassId.cs 1876b346fe Initial work 6 lat temu
Constants.cs 1876b346fe Initial work 6 lat temu
Debugging.cs 1876b346fe Initial work 6 lat temu
DmaPusher.cs 1876b346fe Initial work 6 lat temu
GpuContext.cs 6a98c643ca Add a pass to turn global memory access into storage access, and do all storage related transformations on IR 6 lat temu
GraphicsConfig.cs 1876b346fe Initial work 6 lat temu
MacroInterpreter.cs 2437ccca0e Separate sub-channel state 6 lat temu
MethodParams.cs 1876b346fe Initial work 6 lat temu
NvGpuFifo.cs cb171f6ebf Support shared color mask, implement more shader instructions 6 lat temu
NvGpuFifoMeth.cs 1876b346fe Initial work 6 lat temu
Ryujinx.Graphics.Gpu.csproj 1876b346fe Initial work 6 lat temu
Window.cs 16d88c21fc Improved and simplified window texture presentation 6 lat temu