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- using Ryujinx.Common.Collections;
- using System;
- namespace Ryujinx.Memory.WindowsShared
- {
- /// <summary>
- /// A intrusive Red-Black Tree that also supports getting nodes overlapping a given range.
- /// </summary>
- /// <typeparam name="T">Type of the value stored on the node</typeparam>
- class MappingTree<T> : IntrusiveRedBlackTree<RangeNode<T>>
- {
- private const int ArrayGrowthSize = 16;
- public int GetNodes(ulong start, ulong end, ref RangeNode<T>[] overlaps, int overlapCount = 0)
- {
- RangeNode<T> node = GetNode(new RangeNode<T>(start, start + 1UL, default));
- for (; node != null; node = node.Successor)
- {
- if (overlaps.Length <= overlapCount)
- {
- Array.Resize(ref overlaps, overlapCount + ArrayGrowthSize);
- }
- overlaps[overlapCount++] = node;
- if (node.End >= end)
- {
- break;
- }
- }
- return overlapCount;
- }
- }
- class RangeNode<T> : IntrusiveRedBlackTreeNode<RangeNode<T>>, IComparable<RangeNode<T>>
- {
- public ulong Start { get; }
- public ulong End { get; private set; }
- public T Value { get; }
- public RangeNode(ulong start, ulong end, T value)
- {
- Start = start;
- End = end;
- Value = value;
- }
- public void Extend(ulong sizeDelta)
- {
- End += sizeDelta;
- }
- public int CompareTo(RangeNode<T> other)
- {
- if (Start < other.Start)
- {
- return -1;
- }
- else if (Start <= other.End - 1UL)
- {
- return 0;
- }
- else
- {
- return 1;
- }
- }
- }
- }
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