gdkchan 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work il y a 6 ans
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Engine 9d7a142a48 Support texture rectangle targets (non-normalized coords) il y a 6 ans
Image 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work il y a 6 ans
Memory 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work il y a 6 ans
Shader 9d7a142a48 Support texture rectangle targets (non-normalized coords) il y a 6 ans
State 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) il y a 6 ans
ClassId.cs 1876b346fe Initial work il y a 6 ans
Constants.cs 1876b346fe Initial work il y a 6 ans
Debugging.cs 1876b346fe Initial work il y a 6 ans
DmaPusher.cs 1876b346fe Initial work il y a 6 ans
GpuContext.cs 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work il y a 6 ans
GraphicsConfig.cs 1876b346fe Initial work il y a 6 ans
MacroInterpreter.cs 2437ccca0e Separate sub-channel state il y a 6 ans
MethodParams.cs 1876b346fe Initial work il y a 6 ans
NvGpuFifo.cs cb171f6ebf Support shared color mask, implement more shader instructions il y a 6 ans
NvGpuFifoMeth.cs 1876b346fe Initial work il y a 6 ans
Ryujinx.Graphics.Gpu.csproj 647d0962df Initialize GPU physical memory accessor from KProcess, to allow homebrew that never maps anything on the GPU to work il y a 6 ans
Window.cs 16d88c21fc Improved and simplified window texture presentation il y a 6 ans