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- using System.Runtime.InteropServices;
- namespace Ryujinx.Input.Motion.CemuHook.Protocol
- {
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct ControllerInfoResponse
- {
- public SharedResponse Shared;
- private byte _zero;
- }
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct ControllerInfoRequest
- {
- public MessageType Type;
- public int PortsCount;
- [MarshalAs(UnmanagedType.ByValArray, SizeConst = 4)]
- public byte[] PortIndices;
- }
- }
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