MatrixStruct.cs 1.0 KB

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  1. namespace Ryujinx.Graphics.Vic.Types
  2. {
  3. struct MatrixStruct
  4. {
  5. private long _word0;
  6. private long _word1;
  7. private long _word2;
  8. private long _word3;
  9. public int MatrixCoeff00 => _word0.ExtractSx(0, 20);
  10. public int MatrixCoeff10 => _word0.ExtractSx(20, 20);
  11. public int MatrixCoeff20 => _word0.ExtractSx(40, 20);
  12. public int MatrixRShift => _word0.Extract(60, 4);
  13. public int MatrixCoeff01 => _word1.ExtractSx(64, 20);
  14. public int MatrixCoeff11 => _word1.ExtractSx(84, 20);
  15. public int MatrixCoeff21 => _word1.ExtractSx(104, 20);
  16. public bool MatrixEnable => _word1.Extract(127);
  17. public int MatrixCoeff02 => _word2.ExtractSx(128, 20);
  18. public int MatrixCoeff12 => _word2.ExtractSx(148, 20);
  19. public int MatrixCoeff22 => _word2.ExtractSx(168, 20);
  20. public int MatrixCoeff03 => _word3.ExtractSx(192, 20);
  21. public int MatrixCoeff13 => _word3.ExtractSx(212, 20);
  22. public int MatrixCoeff23 => _word3.ExtractSx(232, 20);
  23. }
  24. }