BitDepth.cs 194 B

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  1. namespace Ryujinx.Graphics.Nvdec.Vp9
  2. {
  3. internal enum BitDepth
  4. {
  5. Bits8 = 8, /**< 8 bits */
  6. Bits10 = 10, /**< 10 bits */
  7. Bits12 = 12, /**< 12 bits */
  8. }
  9. }