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- using OpenTK;
- using OpenTK.Graphics;
- using OpenTK.Input;
- using Ryujinx.Configuration;
- using Ryujinx.Graphics.OpenGL;
- using Ryujinx.HLE;
- using Ryujinx.HLE.Input;
- using Ryujinx.Profiler.UI;
- using Ryujinx.Ui;
- using System;
- using System.Threading;
- using Stopwatch = System.Diagnostics.Stopwatch;
- namespace Ryujinx.Ui
- {
- public class GlScreen : GameWindow
- {
- private const int TouchScreenWidth = 1280;
- private const int TouchScreenHeight = 720;
- private const int TargetFps = 60;
- private Switch _device;
- private Renderer _renderer;
- private HotkeyButtons _prevHotkeyButtons = 0;
- private KeyboardState? _keyboard = null;
- private MouseState? _mouse = null;
- private Input.NpadController _primaryController;
- private Thread _renderThread;
- private bool _resizeEvent;
- private bool _titleEvent;
- private string _newTitle;
- #if USE_PROFILING
- private ProfileWindowManager _profileWindow;
- #endif
- public GlScreen(Switch device, Renderer renderer)
- : base(1280, 720,
- new GraphicsMode(), "Ryujinx", 0,
- DisplayDevice.Default, 3, 3,
- GraphicsContextFlags.ForwardCompatible)
- {
- _device = device;
- _renderer = renderer;
- _primaryController = new Input.NpadController(ConfigurationState.Instance.Hid.JoystickControls);
- Location = new Point(
- (DisplayDevice.Default.Width / 2) - (Width / 2),
- (DisplayDevice.Default.Height / 2) - (Height / 2));
- #if USE_PROFILING
- // Start profile window, it will handle itself from there
- _profileWindow = new ProfileWindowManager();
- #endif
- }
- private void RenderLoop()
- {
- MakeCurrent();
- _renderer.InitializeCounters();
- Stopwatch chrono = new Stopwatch();
- chrono.Start();
- long ticksPerFrame = Stopwatch.Frequency / TargetFps;
- long ticks = 0;
- while (Exists && !IsExiting)
- {
- if (_device.WaitFifo())
- {
- _device.ProcessFrame();
- }
- if (_resizeEvent)
- {
- _resizeEvent = false;
- _renderer.Window.SetSize(Width, Height);
- }
- ticks += chrono.ElapsedTicks;
- chrono.Restart();
- if (ticks >= ticksPerFrame)
- {
- RenderFrame();
- // Queue max. 1 vsync
- ticks = Math.Min(ticks - ticksPerFrame, ticksPerFrame);
- }
- }
- }
- public void MainLoop()
- {
- VSync = VSyncMode.Off;
- Visible = true;
- Context.MakeCurrent(null);
- // OpenTK doesn't like sleeps in its thread, to avoid this a renderer thread is created
- _renderThread = new Thread(RenderLoop);
- _renderThread.Start();
- while (Exists && !IsExiting)
- {
- ProcessEvents();
- if (!IsExiting)
- {
- UpdateFrame();
- if (_titleEvent)
- {
- _titleEvent = false;
- Title = _newTitle;
- }
- }
- // Polling becomes expensive if it's not slept
- Thread.Sleep(1);
- }
- }
- private new void UpdateFrame()
- {
- HotkeyButtons currentHotkeyButtons = 0;
- ControllerButtons currentButton = 0;
- JoystickPosition leftJoystick;
- JoystickPosition rightJoystick;
- HLE.Input.Keyboard? hidKeyboard = null;
- int leftJoystickDx = 0;
- int leftJoystickDy = 0;
- int rightJoystickDx = 0;
- int rightJoystickDy = 0;
- // Keyboard Input
- if (_keyboard.HasValue)
- {
- KeyboardState keyboard = _keyboard.Value;
- #if USE_PROFILING
- // Profiler input, lets the profiler get access to the main windows keyboard state
- _profileWindow.UpdateKeyInput(keyboard);
- #endif
- // Normal Input
- currentHotkeyButtons = KeyboardControls.GetHotkeyButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
- currentButton = KeyboardControls.GetButtons(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
- if (ConfigurationState.Instance.Hid.EnableKeyboard)
- {
- hidKeyboard = KeyboardControls.GetKeysDown(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
- }
- (leftJoystickDx, leftJoystickDy) = KeyboardControls.GetLeftStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
- (rightJoystickDx, rightJoystickDy) = KeyboardControls.GetRightStick(ConfigurationState.Instance.Hid.KeyboardControls, keyboard);
- }
- if (!hidKeyboard.HasValue)
- {
- hidKeyboard = new HLE.Input.Keyboard
- {
- Modifier = 0,
- Keys = new int[0x8]
- };
- }
- currentButton |= _primaryController.GetButtons();
- // Keyboard has priority stick-wise
- if (leftJoystickDx == 0 && leftJoystickDy == 0)
- {
- (leftJoystickDx, leftJoystickDy) = _primaryController.GetLeftStick();
- }
- if (rightJoystickDx == 0 && rightJoystickDy == 0)
- {
- (rightJoystickDx, rightJoystickDy) = _primaryController.GetRightStick();
- }
- leftJoystick = new JoystickPosition
- {
- Dx = leftJoystickDx,
- Dy = leftJoystickDy
- };
- rightJoystick = new JoystickPosition
- {
- Dx = rightJoystickDx,
- Dy = rightJoystickDy
- };
- currentButton |= _device.Hid.UpdateStickButtons(leftJoystick, rightJoystick);
- bool hasTouch = false;
- // Get screen touch position from left mouse click
- // OpenTK always captures mouse events, even if out of focus, so check if window is focused.
- if (Focused && _mouse?.LeftButton == ButtonState.Pressed)
- {
- MouseState mouse = _mouse.Value;
- int scrnWidth = Width;
- int scrnHeight = Height;
- if (Width > (Height * TouchScreenWidth) / TouchScreenHeight)
- {
- scrnWidth = (Height * TouchScreenWidth) / TouchScreenHeight;
- }
- else
- {
- scrnHeight = (Width * TouchScreenHeight) / TouchScreenWidth;
- }
- int startX = (Width - scrnWidth) >> 1;
- int startY = (Height - scrnHeight) >> 1;
- int endX = startX + scrnWidth;
- int endY = startY + scrnHeight;
- if (mouse.X >= startX &&
- mouse.Y >= startY &&
- mouse.X < endX &&
- mouse.Y < endY)
- {
- int scrnMouseX = mouse.X - startX;
- int scrnMouseY = mouse.Y - startY;
- int mX = (scrnMouseX * TouchScreenWidth) / scrnWidth;
- int mY = (scrnMouseY * TouchScreenHeight) / scrnHeight;
- TouchPoint currentPoint = new TouchPoint
- {
- X = mX,
- Y = mY,
- // Placeholder values till more data is acquired
- DiameterX = 10,
- DiameterY = 10,
- Angle = 90
- };
- hasTouch = true;
- _device.Hid.SetTouchPoints(currentPoint);
- }
- }
- if (!hasTouch)
- {
- _device.Hid.SetTouchPoints();
- }
- if (ConfigurationState.Instance.Hid.EnableKeyboard && hidKeyboard.HasValue)
- {
- _device.Hid.WriteKeyboard(hidKeyboard.Value);
- }
- BaseController controller = _device.Hid.PrimaryController;
- controller.SendInput(currentButton, leftJoystick, rightJoystick);
- // Toggle vsync
- if (currentHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync) &&
- !_prevHotkeyButtons.HasFlag(HotkeyButtons.ToggleVSync))
- {
- _device.EnableDeviceVsync = !_device.EnableDeviceVsync;
- }
- _prevHotkeyButtons = currentHotkeyButtons;
- }
- private new void RenderFrame()
- {
- _renderer.Window.Present();
- _device.Statistics.RecordSystemFrameTime();
- double hostFps = _device.Statistics.GetSystemFrameRate();
- double gameFps = _device.Statistics.GetGameFrameRate();
- string titleNameSection = string.IsNullOrWhiteSpace(_device.System.TitleName) ? string.Empty
- : " | " + _device.System.TitleName;
- string titleIDSection = string.IsNullOrWhiteSpace(_device.System.TitleId) ? string.Empty
- : " | " + _device.System.TitleId.ToUpper();
- _newTitle = $"Ryujinx{titleNameSection}{titleIDSection} | Host FPS: {hostFps:0.0} | Game FPS: {gameFps:0.0} | " +
- $"Game Vsync: {(_device.EnableDeviceVsync ? "On" : "Off")}";
- _titleEvent = true;
- SwapBuffers();
- _device.System.SignalVsync();
- _device.VsyncEvent.Set();
- }
- protected override void OnUnload(EventArgs e)
- {
- #if USE_PROFILING
- _profileWindow.Close();
- #endif
- _renderThread.Join();
- base.OnUnload(e);
- }
- protected override void OnResize(EventArgs e)
- {
- _resizeEvent = true;
- }
- protected override void OnKeyDown(KeyboardKeyEventArgs e)
- {
- bool toggleFullscreen = e.Key == Key.F11 ||
- (e.Modifiers.HasFlag(KeyModifiers.Alt) && e.Key == Key.Enter);
- if (WindowState == WindowState.Fullscreen)
- {
- if (e.Key == Key.Escape || toggleFullscreen)
- {
- WindowState = WindowState.Normal;
- }
- }
- else
- {
- if (e.Key == Key.Escape)
- {
- Exit();
- }
- if (toggleFullscreen)
- {
- WindowState = WindowState.Fullscreen;
- }
- }
- _keyboard = e.Keyboard;
- }
- protected override void OnKeyUp(KeyboardKeyEventArgs e)
- {
- _keyboard = e.Keyboard;
- }
- protected override void OnMouseDown(MouseButtonEventArgs e)
- {
- _mouse = e.Mouse;
- }
- protected override void OnMouseUp(MouseButtonEventArgs e)
- {
- _mouse = e.Mouse;
- }
- protected override void OnMouseMove(MouseMoveEventArgs e)
- {
- _mouse = e.Mouse;
- }
- }
- }
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