- namespace Ryujinx.Graphics.Shader
- {
- public static class DefineNames
- {
- public const string InputTopologyName = "S_INPUT_TOPOLOGY";
- public const string OutQualifierPrefixName = "S_OUT_QUALIFIER";
- public const string LocalSizeX = "S_LOCAL_SIZE_X";
- public const string LocalSizeY = "S_LOCAL_SIZE_Y";
- public const string LocalSizeZ = "S_LOCAL_SIZE_Z";
- }
- }
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