CopyBufferTexture.cs 340 B

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  1. namespace Ryujinx.Graphics.Gpu.State
  2. {
  3. struct CopyBufferTexture
  4. {
  5. public MemoryLayout MemoryLayout;
  6. public int Width;
  7. public int Height;
  8. public int Depth;
  9. public int RegionZ;
  10. public ushort RegionX;
  11. public ushort RegionY;
  12. }
  13. }