IWindow.cs 303 B

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  1. namespace Ryujinx.Graphics.GAL
  2. {
  3. public interface IWindow
  4. {
  5. void Present();
  6. void QueueTexture(ITexture texture, ImageCrop crop, object context);
  7. void RegisterTextureReleaseCallback(TextureReleaseCallback callback);
  8. void SetSize(int width, int height);
  9. }
  10. }