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- using Ryujinx.Ui.App.Common;
- using System;
- using System.Collections.Generic;
- namespace Ryujinx.Ava.UI.Models.Generic
- {
- internal class LastPlayedSortComparer : IComparer<ApplicationData>
- {
- public LastPlayedSortComparer() { }
- public LastPlayedSortComparer(bool isAscending) { IsAscending = isAscending; }
- public bool IsAscending { get; }
- public int Compare(ApplicationData x, ApplicationData y)
- {
- DateTime aValue = DateTime.UnixEpoch, bValue = DateTime.UnixEpoch;
- if (x?.LastPlayed != null)
- {
- aValue = x.LastPlayed.Value;
- }
- if (y?.LastPlayed != null)
- {
- bValue = y.LastPlayed.Value;
- }
- return (IsAscending ? 1 : -1) * DateTime.Compare(aValue, bValue);
- }
- }
- }
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