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INvDrvServices.cs
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f73a182b20
Properly support multiple vertex buffers, stub 2 ioctls, fix a shader issue, change the way how the vertex buffer size is calculated for the buffers with limit = 0
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8 yıl önce |
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NvChNvMap.cs
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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8 yıl önce |
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NvFd.cs
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e922c3627a
Rename IpcServices -> Services
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8 yıl önce |
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NvMap.cs
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a38a72b062
Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc...
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8 yıl önce |
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NvMapFb.cs
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e922c3627a
Rename IpcServices -> Services
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8 yıl önce |