gdkchan 81e74ebd86 Remove thread from the threads list when it finishes, remove debug code il y a 8 ans
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KernelErr.cs 90279d96ea Implement the synchronization primitives like the Horizon kernel does (#97) il y a 8 ans
NsTimeConverter.cs 33ae6e544b [HLE/Kernel] Fix SetThreadPriority, allow nano seconds values > int.MaxValue, fix on WaitProcessWideKeyAtomic (althrough looks like it still doesn't work properly il y a 8 ans
SvcHandler.cs a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... il y a 8 ans
SvcMemory.cs a8ba340dde Improved logging (#103) il y a 8 ans
SvcSystem.cs a8ba340dde Improved logging (#103) il y a 8 ans
SvcThread.cs a8ba340dde Improved logging (#103) il y a 8 ans
SvcThreadSync.cs 81e74ebd86 Remove thread from the threads list when it finishes, remove debug code il y a 8 ans