JoyCon.cs 1.1 KB

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  1. //TODO: This is only used by Config, it doesn't belong to Core.
  2. namespace Ryujinx.Core.Input
  3. {
  4. public struct JoyConLeft
  5. {
  6. public int StickUp;
  7. public int StickDown;
  8. public int StickLeft;
  9. public int StickRight;
  10. public int StickButton;
  11. public int DPadUp;
  12. public int DPadDown;
  13. public int DPadLeft;
  14. public int DPadRight;
  15. public int ButtonMinus;
  16. public int ButtonL;
  17. public int ButtonZL;
  18. public int ButtonSL;
  19. public int ButtonSR;
  20. }
  21. public struct JoyConRight
  22. {
  23. public int StickUp;
  24. public int StickDown;
  25. public int StickLeft;
  26. public int StickRight;
  27. public int StickButton;
  28. public int ButtonA;
  29. public int ButtonB;
  30. public int ButtonX;
  31. public int ButtonY;
  32. public int ButtonPlus;
  33. public int ButtonR;
  34. public int ButtonZR;
  35. public int ButtonSL;
  36. public int ButtonSR;
  37. }
  38. public struct JoyCon
  39. {
  40. public JoyConLeft Left;
  41. public JoyConRight Right;
  42. }
  43. }