gdkchan a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... %!s(int64=8) %!d(string=hai) anos
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Ui a8ba340dde Improved logging (#103) %!s(int64=8) %!d(string=hai) anos
Config.cs a38a72b062 Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... %!s(int64=8) %!d(string=hai) anos
Ryujinx.conf a8ba340dde Improved logging (#103) %!s(int64=8) %!d(string=hai) anos
Ryujinx.csproj 79a5939734 Improvements to audout (#58) %!s(int64=8) %!d(string=hai) anos