gdkchan c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) hace 4 años
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HelperFunctions 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) hace 4 años
Instructions c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) hace 4 años
CodeGenContext.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) hace 5 años
Declarations.cs ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) hace 4 años
DefaultNames.cs 0f6ec446ea Replace BGRA and scale uniforms with a uniform block (#2496) hace 4 años
GlslGenerator.cs ed754af8d5 Make sure attributes used on subsequent shader stages are initialized (#2538) hace 4 años
NumberFormatter.cs ce9105a130 Support single precision contants for double precision operations (#1673) hace 5 años
OperandManager.cs c3e2646f9e Workaround for Intel FrontFacing built-in variable bug (#2540) hace 4 años
TypeConversion.cs 98d0240ce6 Support shader F32 to Bool reinterpretation (#1969) hace 5 años
Varying.cs 788ca6a411 Initial transform feedback support (#1370) hace 5 años