| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566 |
- using System.Collections.Concurrent;
- using System.Threading;
- namespace Ryujinx.HLE.HOS.Kernel.Threading
- {
- class HleCoreManager
- {
- private class PausableThread
- {
- public ManualResetEvent Event { get; private set; }
- public bool IsExiting { get; set; }
- public PausableThread()
- {
- Event = new ManualResetEvent(false);
- }
- }
- private ConcurrentDictionary<Thread, PausableThread> _threads;
- public HleCoreManager()
- {
- _threads = new ConcurrentDictionary<Thread, PausableThread>();
- }
- public void Set(Thread thread)
- {
- GetThread(thread).Event.Set();
- }
- public void Reset(Thread thread)
- {
- GetThread(thread).Event.Reset();
- }
- public void Wait(Thread thread)
- {
- PausableThread pausableThread = GetThread(thread);
- if (!pausableThread.IsExiting)
- {
- pausableThread.Event.WaitOne();
- }
- }
- public void Exit(Thread thread)
- {
- GetThread(thread).IsExiting = true;
- }
- private PausableThread GetThread(Thread thread)
- {
- return _threads.GetOrAdd(thread, (key) => new PausableThread());
- }
- public void RemoveThread(Thread thread)
- {
- if (_threads.TryRemove(thread, out PausableThread pausableThread))
- {
- pausableThread.Event.Set();
- pausableThread.Event.Dispose();
- }
- }
- }
- }
|