TileWorkerData.cs 426 B

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  1. using Ryujinx.Common.Memory;
  2. using Ryujinx.Graphics.Nvdec.Vp9.Dsp;
  3. using Ryujinx.Graphics.Nvdec.Vp9.Types;
  4. using Ryujinx.Graphics.Video;
  5. namespace Ryujinx.Graphics.Nvdec.Vp9
  6. {
  7. internal struct TileWorkerData
  8. {
  9. public Reader BitReader;
  10. public MacroBlockD Xd;
  11. /* dqcoeff are shared by all the planes. So planes must be decoded serially */
  12. public Array32<Array32<int>> Dqcoeff;
  13. }
  14. }