GpuState.cs 15 KB

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  1. using System;
  2. using System.Runtime.InteropServices;
  3. namespace Ryujinx.Graphics.Gpu.State
  4. {
  5. /// <summary>
  6. /// GPU state.
  7. /// </summary>
  8. class GpuState
  9. {
  10. private const int RegistersCount = 0xe00;
  11. public delegate void MethodCallback(GpuState state, int argument);
  12. private readonly int[] _memory;
  13. private readonly int[] _shadow;
  14. /// <summary>
  15. /// GPU register information.
  16. /// </summary>
  17. private struct Register
  18. {
  19. public MethodCallback Callback;
  20. public MethodOffset BaseOffset;
  21. public int Stride;
  22. public int Count;
  23. public bool Modified;
  24. }
  25. private readonly Register[] _registers;
  26. /// <summary>
  27. /// Creates a new instance of the GPU state.
  28. /// </summary>
  29. public GpuState()
  30. {
  31. _memory = new int[RegistersCount];
  32. _shadow = new int[RegistersCount];
  33. _registers = new Register[RegistersCount];
  34. for (int index = 0; index < _registers.Length; index++)
  35. {
  36. _registers[index].BaseOffset = (MethodOffset)index;
  37. _registers[index].Stride = 1;
  38. _registers[index].Count = 1;
  39. _registers[index].Modified = true;
  40. }
  41. foreach (var item in GpuStateTable.Table)
  42. {
  43. int totalRegs = item.Size * item.Count;
  44. for (int regOffset = 0; regOffset < totalRegs; regOffset++)
  45. {
  46. int index = (int)item.Offset + regOffset;
  47. _registers[index].BaseOffset = item.Offset;
  48. _registers[index].Stride = item.Size;
  49. _registers[index].Count = item.Count;
  50. }
  51. }
  52. InitializeDefaultState(_memory);
  53. InitializeDefaultState(_shadow);
  54. }
  55. /// <summary>
  56. /// Calls a GPU method, using this state.
  57. /// </summary>
  58. /// <param name="meth">The GPU method to be called</param>
  59. /// <param name="shadowCtrl">Shadow RAM control register value</param>
  60. public void CallMethod(MethodParams meth, ShadowRamControl shadowCtrl)
  61. {
  62. int value = meth.Argument;
  63. // Methods < 0x80 shouldn't be affected by shadow RAM at all.
  64. if (meth.Method >= 0x80)
  65. {
  66. // TODO: Figure out what TrackWithFilter does, compared to Track.
  67. if (shadowCtrl == ShadowRamControl.Track ||
  68. shadowCtrl == ShadowRamControl.TrackWithFilter)
  69. {
  70. _shadow[meth.Method] = value;
  71. }
  72. else if (shadowCtrl == ShadowRamControl.Replay)
  73. {
  74. value = _shadow[meth.Method];
  75. }
  76. }
  77. Register register = _registers[meth.Method];
  78. if (_memory[meth.Method] != value)
  79. {
  80. _registers[(int)register.BaseOffset].Modified = true;
  81. }
  82. _memory[meth.Method] = value;
  83. register.Callback?.Invoke(this, value);
  84. }
  85. /// <summary>
  86. /// Reads data from a GPU register at the given offset.
  87. /// </summary>
  88. /// <param name="offset">Offset to be read</param>
  89. /// <returns>Data at the register</returns>
  90. public int Read(int offset)
  91. {
  92. return _memory[offset];
  93. }
  94. /// <summary>
  95. /// Writes data to the GPU register at the given offset.
  96. /// </summary>
  97. /// <param name="offset">Offset to be written</param>
  98. /// <param name="value">Value to be written</param>
  99. public void Write(int offset, int value)
  100. {
  101. _memory[offset] = value;
  102. }
  103. /// <summary>
  104. /// Writes an offset value at the uniform buffer offset register.
  105. /// </summary>
  106. /// <param name="offset">The offset to be written</param>
  107. public void SetUniformBufferOffset(int offset)
  108. {
  109. _memory[(int)MethodOffset.UniformBufferState + 3] = offset;
  110. }
  111. /// <summary>
  112. /// Initializes registers with the default state.
  113. /// </summary>
  114. private void InitializeDefaultState(int[] memory)
  115. {
  116. // Enable Rasterizer
  117. memory[(int)MethodOffset.RasterizeEnable] = 1;
  118. // Depth ranges.
  119. for (int index = 0; index < Constants.TotalViewports; index++)
  120. {
  121. memory[(int)MethodOffset.ViewportExtents + index * 4 + 2] = 0;
  122. memory[(int)MethodOffset.ViewportExtents + index * 4 + 3] = 0x3F800000;
  123. // Set swizzle to +XYZW
  124. memory[(int)MethodOffset.ViewportTransform + index * 8 + 6] = 0x6420;
  125. }
  126. // Viewport transform enable.
  127. memory[(int)MethodOffset.ViewportTransformEnable] = 1;
  128. // Default front stencil mask.
  129. memory[0x4e7] = 0xff;
  130. // Conditional rendering condition.
  131. memory[0x556] = (int)Condition.Always;
  132. // Default color mask.
  133. for (int index = 0; index < Constants.TotalRenderTargets; index++)
  134. {
  135. memory[(int)MethodOffset.RtColorMask + index] = 0x1111;
  136. }
  137. // Default blend states
  138. Set(MethodOffset.BlendStateCommon, BlendStateCommon.Default);
  139. for (int index = 0; index < Constants.TotalRenderTargets; index++)
  140. {
  141. Set(MethodOffset.BlendState, index, BlendState.Default);
  142. }
  143. // Default Point Parameters
  144. memory[(int)MethodOffset.PointSpriteEnable] = 1;
  145. memory[(int)MethodOffset.PointSize] = 0x3F800000; // 1.0f
  146. memory[(int)MethodOffset.PointCoordReplace] = 0x8; // Enable
  147. }
  148. /// <summary>
  149. /// Registers a callback that is called every time a GPU method, or methods are called.
  150. /// </summary>
  151. /// <param name="offset">Offset of the method</param>
  152. /// <param name="count">Word count of the methods region</param>
  153. /// <param name="callback">Calllback to be called</param>
  154. public void RegisterCallback(MethodOffset offset, int count, MethodCallback callback)
  155. {
  156. for (int index = 0; index < count; index++)
  157. {
  158. _registers[(int)offset + index].Callback = callback;
  159. }
  160. }
  161. /// <summary>
  162. /// Registers a callback that is called every time a GPU method is called.
  163. /// </summary>
  164. /// <param name="offset">Offset of the method</param>
  165. /// <param name="callback">Calllback to be called</param>
  166. public void RegisterCallback(MethodOffset offset, MethodCallback callback)
  167. {
  168. _registers[(int)offset].Callback = callback;
  169. }
  170. /// <summary>
  171. /// Checks if a given register has been modified since the last call to this method.
  172. /// </summary>
  173. /// <param name="offset">Register offset</param>
  174. /// <returns>True if modified, false otherwise</returns>
  175. public bool QueryModified(MethodOffset offset)
  176. {
  177. bool modified = _registers[(int)offset].Modified;
  178. _registers[(int)offset].Modified = false;
  179. return modified;
  180. }
  181. /// <summary>
  182. /// Checks if two registers have been modified since the last call to this method.
  183. /// </summary>
  184. /// <param name="m1">First register offset</param>
  185. /// <param name="m2">Second register offset</param>
  186. /// <returns>True if any register was modified, false otherwise</returns>
  187. public bool QueryModified(MethodOffset m1, MethodOffset m2)
  188. {
  189. bool modified = _registers[(int)m1].Modified ||
  190. _registers[(int)m2].Modified;
  191. _registers[(int)m1].Modified = false;
  192. _registers[(int)m2].Modified = false;
  193. return modified;
  194. }
  195. /// <summary>
  196. /// Checks if three registers have been modified since the last call to this method.
  197. /// </summary>
  198. /// <param name="m1">First register offset</param>
  199. /// <param name="m2">Second register offset</param>
  200. /// <param name="m3">Third register offset</param>
  201. /// <returns>True if any register was modified, false otherwise</returns>
  202. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3)
  203. {
  204. bool modified = _registers[(int)m1].Modified ||
  205. _registers[(int)m2].Modified ||
  206. _registers[(int)m3].Modified;
  207. _registers[(int)m1].Modified = false;
  208. _registers[(int)m2].Modified = false;
  209. _registers[(int)m3].Modified = false;
  210. return modified;
  211. }
  212. /// <summary>
  213. /// Checks if four registers have been modified since the last call to this method.
  214. /// </summary>
  215. /// <param name="m1">First register offset</param>
  216. /// <param name="m2">Second register offset</param>
  217. /// <param name="m3">Third register offset</param>
  218. /// <param name="m4">Fourth register offset</param>
  219. /// <returns>True if any register was modified, false otherwise</returns>
  220. public bool QueryModified(MethodOffset m1, MethodOffset m2, MethodOffset m3, MethodOffset m4)
  221. {
  222. bool modified = _registers[(int)m1].Modified ||
  223. _registers[(int)m2].Modified ||
  224. _registers[(int)m3].Modified ||
  225. _registers[(int)m4].Modified;
  226. _registers[(int)m1].Modified = false;
  227. _registers[(int)m2].Modified = false;
  228. _registers[(int)m3].Modified = false;
  229. _registers[(int)m4].Modified = false;
  230. return modified;
  231. }
  232. /// <summary>
  233. /// Checks if five registers have been modified since the last call to this method.
  234. /// </summary>
  235. /// <param name="m1">First register offset</param>
  236. /// <param name="m2">Second register offset</param>
  237. /// <param name="m3">Third register offset</param>
  238. /// <param name="m4">Fourth register offset</param>
  239. /// <param name="m5">Fifth register offset</param>
  240. /// <returns>True if any register was modified, false otherwise</returns>
  241. public bool QueryModified(
  242. MethodOffset m1,
  243. MethodOffset m2,
  244. MethodOffset m3,
  245. MethodOffset m4,
  246. MethodOffset m5)
  247. {
  248. bool modified = _registers[(int)m1].Modified ||
  249. _registers[(int)m2].Modified ||
  250. _registers[(int)m3].Modified ||
  251. _registers[(int)m4].Modified ||
  252. _registers[(int)m5].Modified;
  253. _registers[(int)m1].Modified = false;
  254. _registers[(int)m2].Modified = false;
  255. _registers[(int)m3].Modified = false;
  256. _registers[(int)m4].Modified = false;
  257. _registers[(int)m5].Modified = false;
  258. return modified;
  259. }
  260. /// <summary>
  261. /// Checks if six registers have been modified since the last call to this method.
  262. /// </summary>
  263. /// <param name="m1">First register offset</param>
  264. /// <param name="m2">Second register offset</param>
  265. /// <param name="m3">Third register offset</param>
  266. /// <param name="m4">Fourth register offset</param>
  267. /// <param name="m5">Fifth register offset</param>
  268. /// <param name="m6">Sixth register offset</param>
  269. /// <returns>True if any register was modified, false otherwise</returns>
  270. public bool QueryModified(
  271. MethodOffset m1,
  272. MethodOffset m2,
  273. MethodOffset m3,
  274. MethodOffset m4,
  275. MethodOffset m5,
  276. MethodOffset m6)
  277. {
  278. bool modified = _registers[(int)m1].Modified ||
  279. _registers[(int)m2].Modified ||
  280. _registers[(int)m3].Modified ||
  281. _registers[(int)m4].Modified ||
  282. _registers[(int)m5].Modified ||
  283. _registers[(int)m6].Modified;
  284. _registers[(int)m1].Modified = false;
  285. _registers[(int)m2].Modified = false;
  286. _registers[(int)m3].Modified = false;
  287. _registers[(int)m4].Modified = false;
  288. _registers[(int)m5].Modified = false;
  289. _registers[(int)m6].Modified = false;
  290. return modified;
  291. }
  292. /// <summary>
  293. /// Gets indexed data from a given register offset.
  294. /// </summary>
  295. /// <typeparam name="T">Type of the data</typeparam>
  296. /// <param name="offset">Register offset</param>
  297. /// <param name="index">Index for indexed data</param>
  298. /// <returns>The data at the specified location</returns>
  299. public T Get<T>(MethodOffset offset, int index) where T : unmanaged
  300. {
  301. Register register = _registers[(int)offset];
  302. if ((uint)index >= register.Count)
  303. {
  304. throw new ArgumentOutOfRangeException(nameof(index));
  305. }
  306. return Get<T>(offset + index * register.Stride);
  307. }
  308. /// <summary>
  309. /// Gets data from a given register offset.
  310. /// </summary>
  311. /// <typeparam name="T">Type of the data</typeparam>
  312. /// <param name="offset">Register offset</param>
  313. /// <returns>The data at the specified location</returns>
  314. public T Get<T>(MethodOffset offset) where T : unmanaged
  315. {
  316. return MemoryMarshal.Cast<int, T>(_memory.AsSpan().Slice((int)offset))[0];
  317. }
  318. /// <summary>
  319. /// Gets a span of the data at a given register offset.
  320. /// </summary>
  321. /// <param name="offset">Register offset</param>
  322. /// <param name="length">Length of the data in bytes</param>
  323. /// <returns>The data at the specified location</returns>
  324. public Span<byte> GetSpan(MethodOffset offset, int length)
  325. {
  326. return MemoryMarshal.Cast<int, byte>(_memory.AsSpan().Slice((int)offset)).Slice(0, length);
  327. }
  328. /// <summary>
  329. /// Sets indexed data to a given register offset.
  330. /// </summary>
  331. /// <typeparam name="T">Type of the data</typeparam>
  332. /// <param name="offset">Register offset</param>
  333. /// <param name="index">Index for indexed data</param>
  334. /// <param name="data">The data to set</param>
  335. public void Set<T>(MethodOffset offset, int index, T data) where T : unmanaged
  336. {
  337. Register register = _registers[(int)offset];
  338. if ((uint)index >= register.Count)
  339. {
  340. throw new ArgumentOutOfRangeException(nameof(index));
  341. }
  342. Set(offset + index * register.Stride, data);
  343. }
  344. /// <summary>
  345. /// Sets data to a given register offset.
  346. /// </summary>
  347. /// <typeparam name="T">Type of the data</typeparam>
  348. /// <param name="offset">Register offset</param>
  349. /// <param name="data">The data to set</param>
  350. public void Set<T>(MethodOffset offset, T data) where T : unmanaged
  351. {
  352. ReadOnlySpan<int> intSpan = MemoryMarshal.Cast<T, int>(MemoryMarshal.CreateReadOnlySpan(ref data, 1));
  353. intSpan.CopyTo(_memory.AsSpan().Slice((int)offset, intSpan.Length));
  354. }
  355. }
  356. }