MethodFirmware.cs 238 B

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  1. using Ryujinx.Graphics.Gpu.State;
  2. namespace Ryujinx.Graphics.Gpu.Engine
  3. {
  4. partial class Methods
  5. {
  6. private void FirmwareCall4(GpuState state, int argument)
  7. {
  8. state.Write(0xd00, 1);
  9. }
  10. }
  11. }