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- using System;
- using System.Collections.Generic;
- using System.Runtime.InteropServices;
- namespace SoundIOSharp
- {
- public class SoundIOInStream : IDisposable
- {
- internal SoundIOInStream (Pointer<SoundIoInStream> handle)
- {
- this.handle = handle;
- }
- Pointer<SoundIoInStream> handle;
- public void Dispose ()
- {
- Natives.soundio_instream_destroy (handle);
- }
- // Equality (based on handle)
- public override bool Equals (object other)
- {
- var d = other as SoundIOInStream;
- return d != null && (this.handle == d.handle);
- }
- public override int GetHashCode ()
- {
- return (int)(IntPtr)handle;
- }
- public static bool operator == (SoundIOInStream obj1, SoundIOInStream obj2)
- {
- return (object)obj1 == null ? (object)obj2 == null : obj1.Equals (obj2);
- }
- public static bool operator != (SoundIOInStream obj1, SoundIOInStream obj2)
- {
- return (object)obj1 == null ? (object)obj2 != null : !obj1.Equals (obj2);
- }
- // fields
- public SoundIODevice Device {
- get { return new SoundIODevice (Marshal.ReadIntPtr (handle, device_offset)); }
- }
- static readonly int device_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("device");
- public SoundIOFormat Format {
- get { return (SoundIOFormat) Marshal.ReadInt32 (handle, format_offset); }
- set { Marshal.WriteInt32 (handle, format_offset, (int) value); }
- }
- static readonly int format_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("format");
- public int SampleRate {
- get { return Marshal.ReadInt32 (handle, sample_rate_offset); }
- set { Marshal.WriteInt32 (handle, sample_rate_offset, value); }
- }
- static readonly int sample_rate_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("sample_rate");
- public SoundIOChannelLayout Layout {
- get { return new SoundIOChannelLayout ((IntPtr) handle + layout_offset); }
- set {
- unsafe {
- Buffer.MemoryCopy ((void*) ((IntPtr) handle + layout_offset), (void*)value.Handle,
- Marshal.SizeOf<SoundIoChannelLayout> (), Marshal.SizeOf<SoundIoChannelLayout> ());
- }
- }
- }
- static readonly int layout_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("layout");
- public double SoftwareLatency {
- get { return MarshalEx.ReadDouble (handle, software_latency_offset); }
- set { MarshalEx.WriteDouble (handle, software_latency_offset, value); }
- }
- static readonly int software_latency_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("software_latency");
- // error_callback
- public Action ErrorCallback {
- get { return error_callback; }
- set {
- error_callback = value;
- error_callback_native = _ => error_callback ();
- var ptr = Marshal.GetFunctionPointerForDelegate (error_callback_native);
- Marshal.WriteIntPtr (handle, error_callback_offset, ptr);
- }
- }
- static readonly int error_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("error_callback");
- Action error_callback;
- delegate void error_callback_delegate (IntPtr handle);
- error_callback_delegate error_callback_native;
- // read_callback
- public Action<int,int> ReadCallback {
- get { return read_callback; }
- set {
- read_callback = value;
- read_callback_native = (_, minFrameCount, maxFrameCount) => read_callback (minFrameCount, maxFrameCount);
- var ptr = Marshal.GetFunctionPointerForDelegate (read_callback_native);
- Marshal.WriteIntPtr (handle, read_callback_offset, ptr);
- }
- }
- static readonly int read_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("read_callback");
- Action<int, int> read_callback;
- delegate void read_callback_delegate (IntPtr handle, int min, int max);
- read_callback_delegate read_callback_native;
- // overflow_callback
- public Action OverflowCallback {
- get { return overflow_callback; }
- set {
- overflow_callback = value;
- overflow_callback_native = _ => overflow_callback ();
- var ptr = Marshal.GetFunctionPointerForDelegate (overflow_callback_native);
- Marshal.WriteIntPtr (handle, overflow_callback_offset, ptr);
- }
- }
- static readonly int overflow_callback_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("overflow_callback");
- Action overflow_callback;
- delegate void overflow_callback_delegate (IntPtr handle);
- overflow_callback_delegate overflow_callback_native;
- // FIXME: this should be taken care in more centralized/decent manner... we don't want to write
- // this kind of code anywhere we need string marshaling.
- List<IntPtr> allocated_hglobals = new List<IntPtr> ();
- public string Name {
- get { return Marshal.PtrToStringAnsi (Marshal.ReadIntPtr (handle, name_offset)); }
- set {
- unsafe {
- var existing = Marshal.ReadIntPtr (handle, name_offset);
- if (allocated_hglobals.Contains (existing)) {
- allocated_hglobals.Remove (existing);
- Marshal.FreeHGlobal (existing);
- }
- var ptr = Marshal.StringToHGlobalAnsi (value);
- Marshal.WriteIntPtr (handle, name_offset, ptr);
- allocated_hglobals.Add (ptr);
- }
- }
- }
- static readonly int name_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("name");
- public bool NonTerminalHint {
- get { return Marshal.ReadInt32 (handle, non_terminal_hint_offset) != 0; }
- }
- static readonly int non_terminal_hint_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("non_terminal_hint");
- public int BytesPerFrame {
- get { return Marshal.ReadInt32 (handle, bytes_per_frame_offset); }
- }
- static readonly int bytes_per_frame_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("bytes_per_frame");
- public int BytesPerSample {
- get { return Marshal.ReadInt32 (handle, bytes_per_sample_offset); }
- }
- static readonly int bytes_per_sample_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("bytes_per_sample");
- public string LayoutErrorMessage {
- get {
- var code = (SoundIoError) Marshal.ReadInt32 (handle, layout_error_offset);
- return code == SoundIoError.SoundIoErrorNone ? null : Marshal.PtrToStringAnsi (Natives.soundio_strerror ((int) code));
- }
- }
- static readonly int layout_error_offset = (int)Marshal.OffsetOf<SoundIoInStream> ("layout_error");
- // functions
- public void Open ()
- {
- var ret = (SoundIoError) Natives.soundio_instream_open (handle);
- if (ret != SoundIoError.SoundIoErrorNone)
- throw new SoundIOException (ret);
- }
- public void Start ()
- {
- var ret = (SoundIoError)Natives.soundio_instream_start (handle);
- if (ret != SoundIoError.SoundIoErrorNone)
- throw new SoundIOException (ret);
- }
- public SoundIOChannelAreas BeginRead (ref int frameCount)
- {
- IntPtr ptrs = default (IntPtr);
- int nativeFrameCount = frameCount;
- unsafe {
- var frameCountPtr = &nativeFrameCount;
- var ptrptr = &ptrs;
- var ret = (SoundIoError) Natives.soundio_instream_begin_read (handle, (IntPtr)ptrptr, (IntPtr)frameCountPtr);
- frameCount = *frameCountPtr;
- if (ret != SoundIoError.SoundIoErrorNone)
- throw new SoundIOException (ret);
- return new SoundIOChannelAreas (ptrs, Layout.ChannelCount, frameCount);
- }
- }
- public void EndRead ()
- {
- var ret = (SoundIoError) Natives.soundio_instream_end_read (handle);
- if (ret != SoundIoError.SoundIoErrorNone)
- throw new SoundIOException (ret);
- }
- public void Pause (bool pause)
- {
- var ret = (SoundIoError) Natives.soundio_instream_pause (handle, pause);
- if (ret != SoundIoError.SoundIoErrorNone)
- throw new SoundIOException (ret);
- }
- public double GetLatency ()
- {
- unsafe {
- double* dptr = null;
- IntPtr p = new IntPtr (dptr);
- var ret = (SoundIoError) Natives.soundio_instream_get_latency (handle, p);
- if (ret != SoundIoError.SoundIoErrorNone)
- throw new SoundIOException (ret);
- dptr = (double*) p;
- return *dptr;
- }
- }
- }
- }
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