SoundIOChannelId.cs 1.3 KB

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  1. using System;
  2. namespace SoundIOSharp
  3. {
  4. public enum SoundIOChannelId
  5. {
  6. Invalid = 0,
  7. FrontLeft = 1,
  8. FrontRight = 2,
  9. FrontCenter = 3,
  10. Lfe = 4,
  11. BackLeft = 5,
  12. BackRight = 6,
  13. FrontLeftCenter = 7,
  14. FrontRightCenter = 8,
  15. BackCenter = 9,
  16. SideLeft = 10,
  17. SideRight = 11,
  18. TopCenter = 12,
  19. TopFrontLeft = 13,
  20. TopFrontCenter = 14,
  21. TopFrontRight = 15,
  22. TopBackLeft = 16,
  23. TopBackCenter = 17,
  24. TopBackRight = 18,
  25. BackLeftCenter = 19,
  26. BackRightCenter = 20,
  27. FrontLeftWide = 21,
  28. FrontRightWide = 22,
  29. FrontLeftHigh = 23,
  30. FrontCenterHigh = 24,
  31. FrontRightHigh = 25,
  32. TopFrontLeftCenter = 26,
  33. TopFrontRightCenter = 27,
  34. TopSideLeft = 28,
  35. TopSideRight = 29,
  36. LeftLfe = 30,
  37. RightLfe = 31,
  38. Lfe2 = 32,
  39. BottomCenter = 33,
  40. BottomLeftCenter = 34,
  41. BottomRightCenter = 35,
  42. MsMid = 36,
  43. MsSide = 37,
  44. AmbisonicW = 38,
  45. AmbisonicX = 39,
  46. AmbisonicY = 40,
  47. AmbisonicZ = 41,
  48. XyX = 42,
  49. XyY = 43,
  50. HeadphonesLeft = 44,
  51. HeadphonesRight = 45,
  52. ClickTrack = 46,
  53. ForeignLanguage = 47,
  54. HearingImpaired = 48,
  55. Narration = 49,
  56. Haptic = 50,
  57. DialogCentricMix = 51,
  58. Aux = 52,
  59. Aux0 = 53,
  60. Aux1 = 54,
  61. Aux2 = 55,
  62. Aux3 = 56,
  63. Aux4 = 57,
  64. Aux5 = 58,
  65. Aux6 = 59,
  66. Aux7 = 60,
  67. Aux8 = 61,
  68. Aux9 = 62,
  69. Aux10 = 63,
  70. Aux11 = 64,
  71. Aux12 = 65,
  72. Aux13 = 66,
  73. Aux14 = 67,
  74. Aux15 = 68,
  75. }
  76. }