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- using System;
- using System.Runtime.InteropServices;
- namespace SoundIOSharp
- {
- public static class MarshalEx
- {
- public static double ReadDouble(IntPtr handle, int offset = 0)
- {
- return BitConverter.Int64BitsToDouble(Marshal.ReadInt64(handle, offset));
- }
- public static void WriteDouble(IntPtr handle, double value)
- {
- WriteDouble(handle, 0, value);
- }
- public static void WriteDouble(IntPtr handle, int offset, double value)
- {
- Marshal.WriteInt64(handle, offset, BitConverter.DoubleToInt64Bits(value));
- }
- public static float ReadFloat(IntPtr handle, int offset = 0)
- {
- return BitConverter.Int32BitsToSingle(Marshal.ReadInt32(handle, offset));
- }
- public static void WriteFloat(IntPtr handle, float value)
- {
- WriteFloat(handle, 0, value);
- }
- public static void WriteFloat(IntPtr handle, int offset, float value)
- {
- Marshal.WriteInt32(handle, offset, BitConverter.SingleToInt32Bits(value));
- }
- }
- }
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