gdkchan 6b23a2c125 New shader translator implementation (#654) %!s(int64=7) %!d(string=hai) anos
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Texture 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) %!s(int64=7) %!d(string=hai) anos
INvGpuEngine.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) %!s(int64=7) %!d(string=hai) anos
MacroInterpreter.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine.cs c86aacde76 NVDEC implementation using FFmpeg (#443) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine2d.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine2dReg.cs 884b4e5fd3 Initial non 2D textures support (#525) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine3d.cs 6b23a2c125 New shader translator implementation (#654) %!s(int64=7) %!d(string=hai) anos
NvGpuEngine3dReg.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) %!s(int64=7) %!d(string=hai) anos
NvGpuEngineM2mf.cs a0aecd1ff8 Compressed M2mf texture copy fix (#612) %!s(int64=7) %!d(string=hai) anos
NvGpuEngineM2mfReg.cs c86aacde76 NVDEC implementation using FFmpeg (#443) %!s(int64=7) %!d(string=hai) anos
NvGpuEngineP2mf.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) %!s(int64=7) %!d(string=hai) anos
NvGpuEngineP2mfReg.cs c86aacde76 NVDEC implementation using FFmpeg (#443) %!s(int64=7) %!d(string=hai) anos
NvGpuFifo.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) %!s(int64=7) %!d(string=hai) anos
NvGpuFifoMeth.cs c86aacde76 NVDEC implementation using FFmpeg (#443) %!s(int64=7) %!d(string=hai) anos
NvGpuMethod.cs 1f554c1093 Do naming refactoring on Ryujinx.Graphics (#611) %!s(int64=7) %!d(string=hai) anos