gdkchan 8bb64ac69c Improve shader sampler type selection (#989) 6 years ago
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CodeGen 8bb64ac69c Improve shader sampler type selection (#989) 6 years ago
Decoders 54501962f6 Fix branch with CC and predicate, and a case of SYNC propagation (#967) 6 years ago
Instructions 54501962f6 Fix branch with CC and predicate, and a case of SYNC propagation (#967) 6 years ago
IntermediateRepresentation dc97457bf0 Initial support for double precision shader instructions. (#963) 6 years ago
StructuredIr dc97457bf0 Initial support for double precision shader instructions. (#963) 6 years ago
Translation dc97457bf0 Initial support for double precision shader instructions. (#963) 6 years ago
BufferDescriptor.cs 1876b346fe Initial work 6 years ago
DefineNames.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 years ago
InputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 years ago
InterpolationQualifier.cs 1876b346fe Initial work 6 years ago
OutputTopology.cs 9d7a142a48 Support texture rectangle targets (non-normalized coords) 6 years ago
QueryInfoName.cs 796e5d14b4 Use correct shader local memory size instead of a hardcoded size (#914) 6 years ago
Ryujinx.Graphics.Shader.csproj 80707f9311 Add runtime identifiers to new projects 6 years ago
SamplerType.cs 8eb773d81f Make the shader translator more error resilient (part 2) 6 years ago
ShaderProgram.cs f0a59f345c Add partial support for the BRX shader instruction 6 years ago
ShaderProgramInfo.cs 1b7d955195 Initial support for image stores, support texture sample on compute 6 years ago
ShaderStage.cs 1876b346fe Initial work 6 years ago
TextureDescriptor.cs 947e14d3be Reimplement limited bindless textures support 6 years ago