gdkchan 49edf14a3e Pass all inputs when geometry shader passthrough is enabled (#2362) 4 jaren geleden
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HelperFunctions 4b7c7dab9e Support multiple destination operands on shader IR and shuffle predicates (#1964) 5 jaren geleden
Instructions 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 5 jaren geleden
CodeGenContext.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 5 jaren geleden
Declarations.cs 49edf14a3e Pass all inputs when geometry shader passthrough is enabled (#2362) 4 jaren geleden
DefaultNames.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 jaren geleden
GlslGenerator.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 5 jaren geleden
NumberFormatter.cs ce9105a130 Support single precision contants for double precision operations (#1673) 5 jaren geleden
OperandManager.cs 49745cfa37 Move shader resource descriptor creation out of the backend (#2290) 5 jaren geleden
TypeConversion.cs 98d0240ce6 Support shader F32 to Bool reinterpretation (#1969) 5 jaren geleden
Varying.cs 788ca6a411 Initial transform feedback support (#1370) 5 jaren geleden