CpuTest32.cs 21 KB

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  1. using ARMeilleure.State;
  2. using ARMeilleure.Translation;
  3. using NUnit.Framework;
  4. using Ryujinx.Cpu;
  5. using Ryujinx.Memory;
  6. using Ryujinx.Tests.Unicorn;
  7. using System;
  8. using MemoryPermission = Ryujinx.Tests.Unicorn.MemoryPermission;
  9. namespace Ryujinx.Tests.Cpu
  10. {
  11. [TestFixture]
  12. public class CpuTest32
  13. {
  14. protected const uint Size = 0x1000;
  15. protected const uint CodeBaseAddress = 0x1000;
  16. protected const uint DataBaseAddress = CodeBaseAddress + Size;
  17. private uint _currAddress;
  18. private MemoryBlock _ram;
  19. private MemoryManager _memory;
  20. private ExecutionContext _context;
  21. private CpuContext _cpuContext;
  22. private static bool _unicornAvailable;
  23. private UnicornAArch32 _unicornEmu;
  24. private bool _usingMemory;
  25. static CpuTest32()
  26. {
  27. _unicornAvailable = UnicornAArch32.IsAvailable();
  28. if (!_unicornAvailable)
  29. {
  30. Console.WriteLine("WARNING: Could not find Unicorn.");
  31. }
  32. }
  33. [SetUp]
  34. public void Setup()
  35. {
  36. _currAddress = CodeBaseAddress;
  37. _ram = new MemoryBlock(Size * 2);
  38. _memory = new MemoryManager(1ul << 16);
  39. _memory.IncrementReferenceCount();
  40. _memory.Map(CodeBaseAddress, _ram.GetPointer(0, Size * 2), Size * 2);
  41. _context = CpuContext.CreateExecutionContext();
  42. _context.IsAarch32 = true;
  43. Translator.IsReadyForTranslation.Set();
  44. _cpuContext = new CpuContext(_memory);
  45. if (_unicornAvailable)
  46. {
  47. _unicornEmu = new UnicornAArch32();
  48. _unicornEmu.MemoryMap(CodeBaseAddress, Size, MemoryPermission.READ | MemoryPermission.EXEC);
  49. _unicornEmu.MemoryMap(DataBaseAddress, Size, MemoryPermission.READ | MemoryPermission.WRITE);
  50. _unicornEmu.PC = CodeBaseAddress;
  51. }
  52. }
  53. [TearDown]
  54. public void Teardown()
  55. {
  56. _memory.DecrementReferenceCount();
  57. _context.Dispose();
  58. _ram.Dispose();
  59. _memory = null;
  60. _context = null;
  61. _cpuContext = null;
  62. _unicornEmu = null;
  63. _usingMemory = false;
  64. }
  65. protected void Reset()
  66. {
  67. Teardown();
  68. Setup();
  69. }
  70. protected void Opcode(uint opcode)
  71. {
  72. _memory.Write(_currAddress, opcode);
  73. if (_unicornAvailable)
  74. {
  75. _unicornEmu.MemoryWrite32(_currAddress, opcode);
  76. }
  77. _currAddress += 4;
  78. }
  79. protected ExecutionContext GetContext() => _context;
  80. protected void SetContext(uint r0 = 0,
  81. uint r1 = 0,
  82. uint r2 = 0,
  83. uint r3 = 0,
  84. uint sp = 0,
  85. V128 v0 = default,
  86. V128 v1 = default,
  87. V128 v2 = default,
  88. V128 v3 = default,
  89. V128 v4 = default,
  90. V128 v5 = default,
  91. V128 v14 = default,
  92. V128 v15 = default,
  93. bool saturation = false,
  94. bool overflow = false,
  95. bool carry = false,
  96. bool zero = false,
  97. bool negative = false,
  98. int fpscr = 0)
  99. {
  100. _context.SetX(0, r0);
  101. _context.SetX(1, r1);
  102. _context.SetX(2, r2);
  103. _context.SetX(3, r3);
  104. _context.SetX(13, sp);
  105. _context.SetV(0, v0);
  106. _context.SetV(1, v1);
  107. _context.SetV(2, v2);
  108. _context.SetV(3, v3);
  109. _context.SetV(4, v4);
  110. _context.SetV(5, v5);
  111. _context.SetV(14, v14);
  112. _context.SetV(15, v15);
  113. _context.SetPstateFlag(PState.QFlag, saturation);
  114. _context.SetPstateFlag(PState.VFlag, overflow);
  115. _context.SetPstateFlag(PState.CFlag, carry);
  116. _context.SetPstateFlag(PState.ZFlag, zero);
  117. _context.SetPstateFlag(PState.NFlag, negative);
  118. SetFpscr((uint)fpscr);
  119. if (_unicornAvailable)
  120. {
  121. _unicornEmu.R[0] = r0;
  122. _unicornEmu.R[1] = r1;
  123. _unicornEmu.R[2] = r2;
  124. _unicornEmu.R[3] = r3;
  125. _unicornEmu.SP = sp;
  126. _unicornEmu.Q[0] = V128ToSimdValue(v0);
  127. _unicornEmu.Q[1] = V128ToSimdValue(v1);
  128. _unicornEmu.Q[2] = V128ToSimdValue(v2);
  129. _unicornEmu.Q[3] = V128ToSimdValue(v3);
  130. _unicornEmu.Q[4] = V128ToSimdValue(v4);
  131. _unicornEmu.Q[5] = V128ToSimdValue(v5);
  132. _unicornEmu.Q[14] = V128ToSimdValue(v14);
  133. _unicornEmu.Q[15] = V128ToSimdValue(v15);
  134. _unicornEmu.QFlag = saturation;
  135. _unicornEmu.OverflowFlag = overflow;
  136. _unicornEmu.CarryFlag = carry;
  137. _unicornEmu.ZeroFlag = zero;
  138. _unicornEmu.NegativeFlag = negative;
  139. _unicornEmu.Fpscr = fpscr;
  140. }
  141. }
  142. protected void ExecuteOpcodes(bool runUnicorn = true)
  143. {
  144. _cpuContext.Execute(_context, CodeBaseAddress);
  145. if (_unicornAvailable && runUnicorn)
  146. {
  147. _unicornEmu.RunForCount((_currAddress - CodeBaseAddress - 4) / 4);
  148. }
  149. }
  150. protected ExecutionContext SingleOpcode(uint opcode,
  151. uint r0 = 0,
  152. uint r1 = 0,
  153. uint r2 = 0,
  154. uint r3 = 0,
  155. uint sp = 0,
  156. V128 v0 = default,
  157. V128 v1 = default,
  158. V128 v2 = default,
  159. V128 v3 = default,
  160. V128 v4 = default,
  161. V128 v5 = default,
  162. V128 v14 = default,
  163. V128 v15 = default,
  164. bool saturation = false,
  165. bool overflow = false,
  166. bool carry = false,
  167. bool zero = false,
  168. bool negative = false,
  169. int fpscr = 0,
  170. bool runUnicorn = true)
  171. {
  172. Opcode(opcode);
  173. Opcode(0xE12FFF1E); // BX LR
  174. SetContext(r0, r1, r2, r3, sp, v0, v1, v2, v3, v4, v5, v14, v15, saturation, overflow, carry, zero, negative, fpscr);
  175. ExecuteOpcodes(runUnicorn);
  176. return GetContext();
  177. }
  178. protected void SetWorkingMemory(uint offset, byte[] data)
  179. {
  180. _memory.Write(DataBaseAddress + offset, data);
  181. if (_unicornAvailable)
  182. {
  183. _unicornEmu.MemoryWrite(DataBaseAddress + offset, data);
  184. }
  185. _usingMemory = true; // When true, CompareAgainstUnicorn checks the working memory for equality too.
  186. }
  187. /// <summary>Rounding Mode control field.</summary>
  188. public enum RMode
  189. {
  190. /// <summary>Round to Nearest mode.</summary>
  191. Rn,
  192. /// <summary>Round towards Plus Infinity mode.</summary>
  193. Rp,
  194. /// <summary>Round towards Minus Infinity mode.</summary>
  195. Rm,
  196. /// <summary>Round towards Zero mode.</summary>
  197. Rz
  198. };
  199. /// <summary>Floating-point Control Register.</summary>
  200. protected enum Fpcr
  201. {
  202. /// <summary>Rounding Mode control field.</summary>
  203. RMode = 22,
  204. /// <summary>Flush-to-zero mode control bit.</summary>
  205. Fz = 24,
  206. /// <summary>Default NaN mode control bit.</summary>
  207. Dn = 25,
  208. /// <summary>Alternative half-precision control bit.</summary>
  209. Ahp = 26
  210. }
  211. /// <summary>Floating-point Status Register.</summary>
  212. [Flags]
  213. protected enum Fpsr
  214. {
  215. None = 0,
  216. /// <summary>Invalid Operation cumulative floating-point exception bit.</summary>
  217. Ioc = 1 << 0,
  218. /// <summary>Divide by Zero cumulative floating-point exception bit.</summary>
  219. Dzc = 1 << 1,
  220. /// <summary>Overflow cumulative floating-point exception bit.</summary>
  221. Ofc = 1 << 2,
  222. /// <summary>Underflow cumulative floating-point exception bit.</summary>
  223. Ufc = 1 << 3,
  224. /// <summary>Inexact cumulative floating-point exception bit.</summary>
  225. Ixc = 1 << 4,
  226. /// <summary>Input Denormal cumulative floating-point exception bit.</summary>
  227. Idc = 1 << 7,
  228. /// <summary>Cumulative saturation bit.</summary>
  229. Qc = 1 << 27,
  230. /// <summary>NZCV flags.</summary>
  231. Nzcv = (1 << 31) | (1 << 30) | (1 << 29) | (1 << 28)
  232. }
  233. [Flags]
  234. protected enum FpSkips
  235. {
  236. None = 0,
  237. IfNaNS = 1,
  238. IfNaND = 2,
  239. IfUnderflow = 4,
  240. IfOverflow = 8
  241. }
  242. protected enum FpTolerances
  243. {
  244. None,
  245. UpToOneUlpsS,
  246. UpToOneUlpsD
  247. }
  248. protected void CompareAgainstUnicorn(
  249. Fpsr fpsrMask = Fpsr.None,
  250. FpSkips fpSkips = FpSkips.None,
  251. FpTolerances fpTolerances = FpTolerances.None)
  252. {
  253. if (!_unicornAvailable)
  254. {
  255. return;
  256. }
  257. if (fpSkips != FpSkips.None)
  258. {
  259. ManageFpSkips(fpSkips);
  260. }
  261. Assert.That(_context.GetX(0), Is.EqualTo(_unicornEmu.R[0]), "R0");
  262. Assert.That(_context.GetX(1), Is.EqualTo(_unicornEmu.R[1]), "R1");
  263. Assert.That(_context.GetX(2), Is.EqualTo(_unicornEmu.R[2]), "R2");
  264. Assert.That(_context.GetX(3), Is.EqualTo(_unicornEmu.R[3]), "R3");
  265. Assert.That(_context.GetX(4), Is.EqualTo(_unicornEmu.R[4]));
  266. Assert.That(_context.GetX(5), Is.EqualTo(_unicornEmu.R[5]));
  267. Assert.That(_context.GetX(6), Is.EqualTo(_unicornEmu.R[6]));
  268. Assert.That(_context.GetX(7), Is.EqualTo(_unicornEmu.R[7]));
  269. Assert.That(_context.GetX(8), Is.EqualTo(_unicornEmu.R[8]));
  270. Assert.That(_context.GetX(9), Is.EqualTo(_unicornEmu.R[9]));
  271. Assert.That(_context.GetX(10), Is.EqualTo(_unicornEmu.R[10]));
  272. Assert.That(_context.GetX(11), Is.EqualTo(_unicornEmu.R[11]));
  273. Assert.That(_context.GetX(12), Is.EqualTo(_unicornEmu.R[12]));
  274. Assert.That(_context.GetX(13), Is.EqualTo(_unicornEmu.SP), "SP");
  275. Assert.That(_context.GetX(14), Is.EqualTo(_unicornEmu.R[14]));
  276. if (fpTolerances == FpTolerances.None)
  277. {
  278. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]), "V0");
  279. }
  280. else
  281. {
  282. ManageFpTolerances(fpTolerances);
  283. }
  284. Assert.That(V128ToSimdValue(_context.GetV(1)), Is.EqualTo(_unicornEmu.Q[1]), "V1");
  285. Assert.That(V128ToSimdValue(_context.GetV(2)), Is.EqualTo(_unicornEmu.Q[2]), "V2");
  286. Assert.That(V128ToSimdValue(_context.GetV(3)), Is.EqualTo(_unicornEmu.Q[3]), "V3");
  287. Assert.That(V128ToSimdValue(_context.GetV(4)), Is.EqualTo(_unicornEmu.Q[4]), "V4");
  288. Assert.That(V128ToSimdValue(_context.GetV(5)), Is.EqualTo(_unicornEmu.Q[5]), "V5");
  289. Assert.That(V128ToSimdValue(_context.GetV(6)), Is.EqualTo(_unicornEmu.Q[6]));
  290. Assert.That(V128ToSimdValue(_context.GetV(7)), Is.EqualTo(_unicornEmu.Q[7]));
  291. Assert.That(V128ToSimdValue(_context.GetV(8)), Is.EqualTo(_unicornEmu.Q[8]));
  292. Assert.That(V128ToSimdValue(_context.GetV(9)), Is.EqualTo(_unicornEmu.Q[9]));
  293. Assert.That(V128ToSimdValue(_context.GetV(10)), Is.EqualTo(_unicornEmu.Q[10]));
  294. Assert.That(V128ToSimdValue(_context.GetV(11)), Is.EqualTo(_unicornEmu.Q[11]));
  295. Assert.That(V128ToSimdValue(_context.GetV(12)), Is.EqualTo(_unicornEmu.Q[12]));
  296. Assert.That(V128ToSimdValue(_context.GetV(13)), Is.EqualTo(_unicornEmu.Q[13]));
  297. Assert.That(V128ToSimdValue(_context.GetV(14)), Is.EqualTo(_unicornEmu.Q[14]), "V14");
  298. Assert.That(V128ToSimdValue(_context.GetV(15)), Is.EqualTo(_unicornEmu.Q[15]), "V15");
  299. Assert.Multiple(() =>
  300. {
  301. Assert.That(_context.GetPstateFlag(PState.QFlag), Is.EqualTo(_unicornEmu.QFlag), "QFlag");
  302. Assert.That(_context.GetPstateFlag(PState.VFlag), Is.EqualTo(_unicornEmu.OverflowFlag), "VFlag");
  303. Assert.That(_context.GetPstateFlag(PState.CFlag), Is.EqualTo(_unicornEmu.CarryFlag), "CFlag");
  304. Assert.That(_context.GetPstateFlag(PState.ZFlag), Is.EqualTo(_unicornEmu.ZeroFlag), "ZFlag");
  305. Assert.That(_context.GetPstateFlag(PState.NFlag), Is.EqualTo(_unicornEmu.NegativeFlag), "NFlag");
  306. });
  307. Assert.That((int)GetFpscr() & (int)fpsrMask, Is.EqualTo(_unicornEmu.Fpscr & (int)fpsrMask), "Fpscr");
  308. if (_usingMemory)
  309. {
  310. byte[] mem = _memory.GetSpan(DataBaseAddress, (int)Size).ToArray();
  311. byte[] unicornMem = _unicornEmu.MemoryRead(DataBaseAddress, Size);
  312. Assert.That(mem, Is.EqualTo(unicornMem), "Data");
  313. }
  314. }
  315. private void ManageFpSkips(FpSkips fpSkips)
  316. {
  317. if (fpSkips.HasFlag(FpSkips.IfNaNS))
  318. {
  319. if (float.IsNaN(_unicornEmu.Q[0].AsFloat()))
  320. {
  321. Assert.Ignore("NaN test.");
  322. }
  323. }
  324. else if (fpSkips.HasFlag(FpSkips.IfNaND))
  325. {
  326. if (double.IsNaN(_unicornEmu.Q[0].AsDouble()))
  327. {
  328. Assert.Ignore("NaN test.");
  329. }
  330. }
  331. if (fpSkips.HasFlag(FpSkips.IfUnderflow))
  332. {
  333. if ((_unicornEmu.Fpscr & (int)Fpsr.Ufc) != 0)
  334. {
  335. Assert.Ignore("Underflow test.");
  336. }
  337. }
  338. if (fpSkips.HasFlag(FpSkips.IfOverflow))
  339. {
  340. if ((_unicornEmu.Fpscr & (int)Fpsr.Ofc) != 0)
  341. {
  342. Assert.Ignore("Overflow test.");
  343. }
  344. }
  345. }
  346. private void ManageFpTolerances(FpTolerances fpTolerances)
  347. {
  348. bool IsNormalOrSubnormalS(float f) => float.IsNormal(f) || float.IsSubnormal(f);
  349. bool IsNormalOrSubnormalD(double d) => double.IsNormal(d) || double.IsSubnormal(d);
  350. if (!Is.EqualTo(_unicornEmu.Q[0]).ApplyTo(V128ToSimdValue(_context.GetV(0))).IsSuccess)
  351. {
  352. if (fpTolerances == FpTolerances.UpToOneUlpsS)
  353. {
  354. if (IsNormalOrSubnormalS(_unicornEmu.Q[0].AsFloat()) &&
  355. IsNormalOrSubnormalS(_context.GetV(0).As<float>()))
  356. {
  357. Assert.Multiple(() =>
  358. {
  359. Assert.That(_context.GetV(0).Extract<float>(0),
  360. Is.EqualTo(_unicornEmu.Q[0].GetFloat(0)).Within(1).Ulps, "V0[0]");
  361. Assert.That(_context.GetV(0).Extract<float>(1),
  362. Is.EqualTo(_unicornEmu.Q[0].GetFloat(1)).Within(1).Ulps, "V0[1]");
  363. Assert.That(_context.GetV(0).Extract<float>(2),
  364. Is.EqualTo(_unicornEmu.Q[0].GetFloat(2)).Within(1).Ulps, "V0[2]");
  365. Assert.That(_context.GetV(0).Extract<float>(3),
  366. Is.EqualTo(_unicornEmu.Q[0].GetFloat(3)).Within(1).Ulps, "V0[3]");
  367. });
  368. Console.WriteLine(fpTolerances);
  369. }
  370. else
  371. {
  372. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]));
  373. }
  374. }
  375. if (fpTolerances == FpTolerances.UpToOneUlpsD)
  376. {
  377. if (IsNormalOrSubnormalD(_unicornEmu.Q[0].AsDouble()) &&
  378. IsNormalOrSubnormalD(_context.GetV(0).As<double>()))
  379. {
  380. Assert.Multiple(() =>
  381. {
  382. Assert.That(_context.GetV(0).Extract<double>(0),
  383. Is.EqualTo(_unicornEmu.Q[0].GetDouble(0)).Within(1).Ulps, "V0[0]");
  384. Assert.That(_context.GetV(0).Extract<double>(1),
  385. Is.EqualTo(_unicornEmu.Q[0].GetDouble(1)).Within(1).Ulps, "V0[1]");
  386. });
  387. Console.WriteLine(fpTolerances);
  388. }
  389. else
  390. {
  391. Assert.That(V128ToSimdValue(_context.GetV(0)), Is.EqualTo(_unicornEmu.Q[0]));
  392. }
  393. }
  394. }
  395. }
  396. private static SimdValue V128ToSimdValue(V128 value)
  397. {
  398. return new SimdValue(value.Extract<ulong>(0), value.Extract<ulong>(1));
  399. }
  400. protected static V128 MakeVectorScalar(float value) => new V128(value);
  401. protected static V128 MakeVectorScalar(double value) => new V128(value);
  402. protected static V128 MakeVectorE0(ulong e0) => new V128(e0, 0);
  403. protected static V128 MakeVectorE1(ulong e1) => new V128(0, e1);
  404. protected static V128 MakeVectorE0E1(ulong e0, ulong e1) => new V128(e0, e1);
  405. protected static V128 MakeVectorE0E1E2E3(uint e0, uint e1, uint e2, uint e3)
  406. {
  407. return new V128(e0, e1, e2, e3);
  408. }
  409. protected static ulong GetVectorE0(V128 vector) => vector.Extract<ulong>(0);
  410. protected static ulong GetVectorE1(V128 vector) => vector.Extract<ulong>(1);
  411. protected static ushort GenNormalH()
  412. {
  413. uint rnd;
  414. do rnd = TestContext.CurrentContext.Random.NextUShort();
  415. while ((rnd & 0x7C00u) == 0u ||
  416. (~rnd & 0x7C00u) == 0u);
  417. return (ushort)rnd;
  418. }
  419. protected static ushort GenSubnormalH()
  420. {
  421. uint rnd;
  422. do rnd = TestContext.CurrentContext.Random.NextUShort();
  423. while ((rnd & 0x03FFu) == 0u);
  424. return (ushort)(rnd & 0x83FFu);
  425. }
  426. protected static uint GenNormalS()
  427. {
  428. uint rnd;
  429. do rnd = TestContext.CurrentContext.Random.NextUInt();
  430. while ((rnd & 0x7F800000u) == 0u ||
  431. (~rnd & 0x7F800000u) == 0u);
  432. return rnd;
  433. }
  434. protected static uint GenSubnormalS()
  435. {
  436. uint rnd;
  437. do rnd = TestContext.CurrentContext.Random.NextUInt();
  438. while ((rnd & 0x007FFFFFu) == 0u);
  439. return rnd & 0x807FFFFFu;
  440. }
  441. protected static ulong GenNormalD()
  442. {
  443. ulong rnd;
  444. do rnd = TestContext.CurrentContext.Random.NextULong();
  445. while ((rnd & 0x7FF0000000000000ul) == 0ul ||
  446. (~rnd & 0x7FF0000000000000ul) == 0ul);
  447. return rnd;
  448. }
  449. protected static ulong GenSubnormalD()
  450. {
  451. ulong rnd;
  452. do rnd = TestContext.CurrentContext.Random.NextULong();
  453. while ((rnd & 0x000FFFFFFFFFFFFFul) == 0ul);
  454. return rnd & 0x800FFFFFFFFFFFFFul;
  455. }
  456. private uint GetFpscr()
  457. {
  458. uint fpscr = (uint)(_context.Fpsr & FPSR.A32Mask & ~FPSR.Nzcv) | (uint)(_context.Fpcr & FPCR.A32Mask);
  459. fpscr |= _context.GetFPstateFlag(FPState.NFlag) ? (1u << (int)FPState.NFlag) : 0;
  460. fpscr |= _context.GetFPstateFlag(FPState.ZFlag) ? (1u << (int)FPState.ZFlag) : 0;
  461. fpscr |= _context.GetFPstateFlag(FPState.CFlag) ? (1u << (int)FPState.CFlag) : 0;
  462. fpscr |= _context.GetFPstateFlag(FPState.VFlag) ? (1u << (int)FPState.VFlag) : 0;
  463. return fpscr;
  464. }
  465. private void SetFpscr(uint fpscr)
  466. {
  467. _context.Fpsr = FPSR.A32Mask & (FPSR)fpscr;
  468. _context.Fpcr = FPCR.A32Mask & (FPCR)fpscr;
  469. _context.SetFPstateFlag(FPState.NFlag, (fpscr & (1u << (int)FPState.NFlag)) != 0);
  470. _context.SetFPstateFlag(FPState.ZFlag, (fpscr & (1u << (int)FPState.ZFlag)) != 0);
  471. _context.SetFPstateFlag(FPState.CFlag, (fpscr & (1u << (int)FPState.CFlag)) != 0);
  472. _context.SetFPstateFlag(FPState.VFlag, (fpscr & (1u << (int)FPState.VFlag)) != 0);
  473. }
  474. }
  475. }