mageven 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) il y a 6 ans
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AddressMode.cs 654e617fe7 Some code cleanup il y a 6 ans
BlendDescriptor.cs a728610b40 Implement Constant Color blends (#1119) il y a 6 ans
BlendFactor.cs 654e617fe7 Some code cleanup il y a 6 ans
BlendOp.cs 654e617fe7 Some code cleanup il y a 6 ans
BufferRange.cs 1876b346fe Initial work il y a 6 ans
Capabilities.cs 12d49c37d2 Make max anisotropy configurable (#1043) il y a 6 ans
ColorF.cs a728610b40 Implement Constant Color blends (#1119) il y a 6 ans
CompareMode.cs 654e617fe7 Some code cleanup il y a 6 ans
CompareOp.cs e25b7c9848 Initial support for the guest OpenGL driver (NVIDIA and Nouveau) il y a 6 ans
CounterType.cs 1876b346fe Initial work il y a 6 ans
DepthMode.cs 7ce5584f9e Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) il y a 6 ans
DepthStencilMode.cs 654e617fe7 Some code cleanup il y a 6 ans
DepthStencilState.cs 654e617fe7 Some code cleanup il y a 6 ans
DepthTestDescriptor.cs 654e617fe7 Some code cleanup il y a 6 ans
Extents2D.cs 1876b346fe Initial work il y a 6 ans
Face.cs 1876b346fe Initial work il y a 6 ans
Format.cs 873bb4c15a Fix BC6 Signed/Unsigned float texture formats il y a 6 ans
FrontFace.cs 1876b346fe Initial work il y a 6 ans
IBuffer.cs b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) il y a 6 ans
IPipeline.cs 53369e79bd Implement user-defined clipping on GL state pipeline (#1118) il y a 6 ans
IProgram.cs 1876b346fe Initial work il y a 6 ans
IRenderer.cs 2bb39ff03e Replace glFinish with barrier for WaitForIdle (#878) il y a 6 ans
ISampler.cs 1876b346fe Initial work il y a 6 ans
IShader.cs 1876b346fe Initial work il y a 6 ans
ITexture.cs 3cb1fa0e85 Implement texture buffers (#1152) il y a 6 ans
IWindow.cs 16d88c21fc Improved and simplified window texture presentation il y a 6 ans
ImageCrop.cs 1876b346fe Initial work il y a 6 ans
IndexType.cs 1876b346fe Initial work il y a 6 ans
MagFilter.cs 654e617fe7 Some code cleanup il y a 6 ans
MinFilter.cs 654e617fe7 Some code cleanup il y a 6 ans
PolygonModeMask.cs 1876b346fe Initial work il y a 6 ans
PrimitiveTopology.cs 1876b346fe Initial work il y a 6 ans
RectangleF.cs 1876b346fe Initial work il y a 6 ans
Ryujinx.Graphics.GAL.csproj c46edfab85 Update .NET Core to 3.1, and update NuGet Packages (#1121) il y a 6 ans
SamplerCreateInfo.cs 654e617fe7 Some code cleanup il y a 6 ans
StencilOp.cs 654e617fe7 Some code cleanup il y a 6 ans
StencilTestDescriptor.cs 654e617fe7 Some code cleanup il y a 6 ans
SwizzleComponent.cs 654e617fe7 Some code cleanup il y a 6 ans
Target.cs 654e617fe7 Some code cleanup il y a 6 ans
TextureCreateInfo.cs 29a825b43b Address PR feedback il y a 6 ans
TextureReleaseCallback.cs 1876b346fe Initial work il y a 6 ans
VertexAttribDescriptor.cs 9948a7be53 Support constant attributes (with a value of zero) (#1066) il y a 6 ans
VertexBufferDescriptor.cs 654e617fe7 Some code cleanup il y a 6 ans
Viewport.cs 1876b346fe Initial work il y a 6 ans
ViewportSwizzle.cs 1876b346fe Initial work il y a 6 ans