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- using Ryujinx.Common.Memory;
- using System.Runtime.InteropServices;
- namespace Ryujinx.Input.Motion.CemuHook.Protocol
- {
- [StructLayout(LayoutKind.Sequential, Pack = 1)]
- public struct Header
- {
- public uint MagicString;
- public ushort Version;
- public ushort Length;
- public Array4<byte> Crc32;
- public uint Id;
- }
- }
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