gdkchan 9dfe81770a Use vector outputs for texture operations (#3939) 3 anni fa
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BasicBlock.cs 2232e4ae87 Vulkan backend (#2518) 3 anni fa
CommentNode.cs 1876b346fe Initial work 6 anni fa
Function.cs 49f970d5bd Implement CAL and RET shader instructions (#1618) 5 anni fa
INode.cs 4b7c7dab9e Support multiple destination operands on shader IR and shuffle predicates (#1964) 5 anni fa
Instruction.cs 9dfe81770a Use vector outputs for texture operations (#3939) 3 anni fa
IrConsts.cs 1876b346fe Initial work 6 anni fa
Operand.cs e93ca84b14 Better IPA shader instruction implementation (#1082) 6 anni fa
OperandHelper.cs d512ce122c Initial tessellation shader support (#2534) 4 anni fa
OperandType.cs d512ce122c Initial tessellation shader support (#2534) 4 anni fa
Operation.cs 9dfe81770a Use vector outputs for texture operations (#3939) 3 anni fa
PhiNode.cs 4b7c7dab9e Support multiple destination operands on shader IR and shuffle predicates (#1964) 5 anni fa
TextureFlags.cs 99445dd0a6 Add support for fragment shader interlock (#2768) 4 anni fa
TextureOperation.cs 9dfe81770a Use vector outputs for texture operations (#3939) 3 anni fa