gdkchan 9ecbee8032 Batch inline index buffer update (#4587) %!s(int64=3) %!d(string=hai) anos
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Blender 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) %!s(int64=3) %!d(string=hai) anos
ConditionalRendering.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) %!s(int64=3) %!d(string=hai) anos
ConstantBufferUpdater.cs 65778a6b78 GPU: Don't trigger uploads for redundant buffer updates (#3828) %!s(int64=3) %!d(string=hai) anos
DrawManager.cs 9ecbee8032 Batch inline index buffer update (#4587) %!s(int64=3) %!d(string=hai) anos
DrawState.cs cb70e7bb30 Fix DrawArrays vertex buffer size (#4141) %!s(int64=3) %!d(string=hai) anos
IbStreamer.cs 9ecbee8032 Batch inline index buffer update (#4587) %!s(int64=3) %!d(string=hai) anos
IndirectDrawType.cs f1d1670b0b Implement HLE macro for DrawElementsIndirect (#3748) %!s(int64=3) %!d(string=hai) anos
RenderTargetUpdateFlags.cs 96cf242bcf Handle mismatching texture size with copy dependencies (#4364) %!s(int64=3) %!d(string=hai) anos
SemaphoreUpdater.cs 6e9bd4de13 GPU: Scale counter results before addition (#4471) %!s(int64=3) %!d(string=hai) anos
SpecializationStateUpdater.cs 8fa248ceb4 Vulkan: Add workarounds for MoltenVK (#4202) %!s(int64=3) %!d(string=hai) anos
StateUpdateTracker.cs 8fa248ceb4 Vulkan: Add workarounds for MoltenVK (#4202) %!s(int64=3) %!d(string=hai) anos
StateUpdater.cs 095ad923ad Account for multisample when calculating render target size hint (#4467) %!s(int64=3) %!d(string=hai) anos
ThreedClass.cs 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) %!s(int64=3) %!d(string=hai) anos
ThreedClassState.cs 7aa430f1a5 Add support for advanced blend (part 1/2) (#2801) %!s(int64=3) %!d(string=hai) anos