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- using System;
- using System.Collections.Generic;
- using System.Drawing;
- using System.Text;
- namespace Ryujinx.Profiler
- {
- public enum TimingFlagType
- {
- FrameSwap = 0,
- SystemFrame = 1,
- // Update this for new flags
- Count = 2,
- }
- public struct TimingFlag
- {
- public TimingFlagType FlagType;
- public long Timestamp;
- }
- }
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