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- using Ryujinx.HLE.OsHle.Ipc;
- using System;
- using System.Collections.Generic;
- namespace Ryujinx.HLE.OsHle.Services.Time
- {
- class ISystemClock : IpcService
- {
- private Dictionary<int, ServiceProcessRequest> m_Commands;
- public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
- private static readonly DateTime Epoch = new DateTime(1970, 1, 1, 0, 0, 0, DateTimeKind.Utc);
- private SystemClockType ClockType;
- private DateTime SystemClockContextEpoch;
- private long SystemClockTimePoint;
- private byte[] SystemClockContextEnding;
- private long TimeOffset;
- public ISystemClock(SystemClockType ClockType)
- {
- m_Commands = new Dictionary<int, ServiceProcessRequest>()
- {
- { 0, GetCurrentTime },
- { 1, SetCurrentTime },
- { 2, GetSystemClockContext },
- { 3, SetSystemClockContext }
- };
- this.ClockType = ClockType;
- SystemClockContextEpoch = System.Diagnostics.Process.GetCurrentProcess().StartTime;
- SystemClockContextEnding = new byte[0x10];
- TimeOffset = 0;
- if (ClockType == SystemClockType.User ||
- ClockType == SystemClockType.Network)
- {
- SystemClockContextEpoch = SystemClockContextEpoch.ToUniversalTime();
- }
- SystemClockTimePoint = (long)(SystemClockContextEpoch - Epoch).TotalSeconds;
- }
- public long GetCurrentTime(ServiceCtx Context)
- {
- DateTime CurrentTime = DateTime.Now;
- if (ClockType == SystemClockType.User ||
- ClockType == SystemClockType.Network)
- {
- CurrentTime = CurrentTime.ToUniversalTime();
- }
- Context.ResponseData.Write((long)((CurrentTime - Epoch).TotalSeconds) + TimeOffset);
- return 0;
- }
- public long SetCurrentTime(ServiceCtx Context)
- {
- DateTime CurrentTime = DateTime.Now;
- if (ClockType == SystemClockType.User ||
- ClockType == SystemClockType.Network)
- {
- CurrentTime = CurrentTime.ToUniversalTime();
- }
- TimeOffset = (Context.RequestData.ReadInt64() - (long)(CurrentTime - Epoch).TotalSeconds);
- return 0;
- }
- public long GetSystemClockContext(ServiceCtx Context)
- {
- Context.ResponseData.Write((long)(SystemClockContextEpoch - Epoch).TotalSeconds);
- // The point in time, TODO: is there a link between epoch and this?
- Context.ResponseData.Write(SystemClockTimePoint);
- // This seems to be some kind of identifier?
- for (int i = 0; i < 0x10; i++)
- {
- Context.ResponseData.Write(SystemClockContextEnding[i]);
- }
- return 0;
- }
- public long SetSystemClockContext(ServiceCtx Context)
- {
- long NewSystemClockEpoch = Context.RequestData.ReadInt64();
- long NewSystemClockTimePoint = Context.RequestData.ReadInt64();
- SystemClockContextEpoch = Epoch.Add(TimeSpan.FromSeconds(NewSystemClockEpoch));
- SystemClockTimePoint = NewSystemClockTimePoint;
- SystemClockContextEnding = Context.RequestData.ReadBytes(0x10);
- return 0;
- }
- }
- }
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