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- using Ryujinx.HLE.OsHle.Ipc;
- using Ryujinx.HLE.OsHle.Utilities;
- using System.Collections.Generic;
- using System.IO;
- using System.Net;
- using System.Net.Sockets;
- using System.Threading.Tasks;
- namespace Ryujinx.HLE.OsHle.Services.Bsd
- {
- class IClient : IpcService
- {
- private Dictionary<int, ServiceProcessRequest> m_Commands;
- public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
- private List<BsdSocket> Sockets = new List<BsdSocket>();
- public IClient()
- {
- m_Commands = new Dictionary<int, ServiceProcessRequest>()
- {
- { 0, Initialize },
- { 1, StartMonitoring },
- { 2, Socket },
- { 6, Poll },
- { 8, Recv },
- { 10, Send },
- { 11, SendTo },
- { 12, Accept },
- { 13, Bind },
- { 14, Connect },
- { 18, Listen },
- { 21, SetSockOpt },
- { 26, Close }
- };
- }
- //(u32, u32, u32, u32, u32, u32, u32, u32, u64 pid, u64 transferMemorySize, pid, KObject) -> u32 bsd_errno
- public long Initialize(ServiceCtx Context)
- {
- /*
- typedef struct {
- u32 version; // Observed 1 on 2.0 LibAppletWeb, 2 on 3.0.
- u32 tcp_tx_buf_size; // Size of the TCP transfer (send) buffer (initial or fixed).
- u32 tcp_rx_buf_size; // Size of the TCP recieve buffer (initial or fixed).
- u32 tcp_tx_buf_max_size; // Maximum size of the TCP transfer (send) buffer. If it is 0, the size of the buffer is fixed to its initial value.
- u32 tcp_rx_buf_max_size; // Maximum size of the TCP receive buffer. If it is 0, the size of the buffer is fixed to its initial value.
- u32 udp_tx_buf_size; // Size of the UDP transfer (send) buffer (typically 0x2400 bytes).
- u32 udp_rx_buf_size; // Size of the UDP receive buffer (typically 0xA500 bytes).
- u32 sb_efficiency; // Number of buffers for each socket (standard values range from 1 to 8).
- } BsdBufferConfig;
- */
- Context.ResponseData.Write(0);
- //Todo: Stub
- return 0;
- }
- //(u64, pid)
- public long StartMonitoring(ServiceCtx Context)
- {
- //Todo: Stub
- return 0;
- }
- //(u32 domain, u32 type, u32 protocol) -> (i32 ret, u32 bsd_errno)
- public long Socket(ServiceCtx Context)
- {
- BsdSocket NewBsdSocket = new BsdSocket
- {
- Family = Context.RequestData.ReadInt32(),
- Type = Context.RequestData.ReadInt32(),
- Protocol = Context.RequestData.ReadInt32()
- };
- Sockets.Add(NewBsdSocket);
- NewBsdSocket.Handle = new Socket((AddressFamily)NewBsdSocket.Family,
- (SocketType)NewBsdSocket.Type,
- (ProtocolType)NewBsdSocket.Protocol);
- Context.ResponseData.Write(Sockets.Count - 1);
- Context.ResponseData.Write(0);
- return 0;
- }
- //(u32, u32, buffer<unknown, 0x21, 0>) -> (i32 ret, u32 bsd_errno, buffer<unknown, 0x22, 0>)
- public long Poll(ServiceCtx Context)
- {
- int PollCount = Context.RequestData.ReadInt32();
- int TimeOut = Context.RequestData.ReadInt32();
- //https://github.com/torvalds/linux/blob/master/include/uapi/asm-generic/poll.h
- //https://msdn.microsoft.com/fr-fr/library/system.net.sockets.socket.poll(v=vs.110).aspx
- //https://github.com/switchbrew/libnx/blob/e0457c4534b3c37426d83e1a620f82cb28c3b528/nx/source/services/bsd.c#L343
- //https://github.com/TuxSH/ftpd/blob/switch_pr/source/ftp.c#L1634
- //https://linux.die.net/man/2/poll
- byte[] SentBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
- Context.Request.SendBuff[0].Size);
- int SocketId = Get32(SentBuffer, 0);
- int RequestedEvents = Get16(SentBuffer, 4);
- int ReturnedEvents = Get16(SentBuffer, 6);
- //Todo: Stub - Need to implemented the Type-22 buffer.
- Context.ResponseData.Write(1);
- Context.ResponseData.Write(0);
- return 0;
- }
- //(u32 socket, u32 flags) -> (i32 ret, u32 bsd_errno, buffer<i8, 0x22, 0> message)
- public long Recv(ServiceCtx Context)
- {
- int SocketId = Context.RequestData.ReadInt32();
- int SocketFlags = Context.RequestData.ReadInt32();
- byte[] ReceivedBuffer = new byte[Context.Request.ReceiveBuff[0].Size];
- try
- {
- int BytesRead = Sockets[SocketId].Handle.Receive(ReceivedBuffer);
- //Logging.Debug("Received Buffer:" + Environment.NewLine + Logging.HexDump(ReceivedBuffer));
- Context.Memory.WriteBytes(Context.Request.ReceiveBuff[0].Position, ReceivedBuffer);
- Context.ResponseData.Write(BytesRead);
- Context.ResponseData.Write(0);
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- return 0;
- }
- //(u32 socket, u32 flags, buffer<i8, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
- public long Send(ServiceCtx Context)
- {
- int SocketId = Context.RequestData.ReadInt32();
- int SocketFlags = Context.RequestData.ReadInt32();
- byte[] SentBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
- Context.Request.SendBuff[0].Size);
- try
- {
- //Logging.Debug("Sent Buffer:" + Environment.NewLine + Logging.HexDump(SentBuffer));
- int BytesSent = Sockets[SocketId].Handle.Send(SentBuffer);
- Context.ResponseData.Write(BytesSent);
- Context.ResponseData.Write(0);
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- return 0;
- }
- //(u32 socket, u32 flags, buffer<i8, 0x21, 0>, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
- public long SendTo(ServiceCtx Context)
- {
- int SocketId = Context.RequestData.ReadInt32();
- int SocketFlags = Context.RequestData.ReadInt32();
- byte[] SentBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
- Context.Request.SendBuff[0].Size);
- byte[] AddressBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[1].Position,
- Context.Request.SendBuff[1].Size);
- if (!Sockets[SocketId].Handle.Connected)
- {
- try
- {
- ParseAddrBuffer(SocketId, AddressBuffer);
- Sockets[SocketId].Handle.Connect(Sockets[SocketId].RemoteEP);
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- }
- try
- {
- //Logging.Debug("Sent Buffer:" + Environment.NewLine + Logging.HexDump(SentBuffer));
- int BytesSent = Sockets[SocketId].Handle.Send(SentBuffer);
- Context.ResponseData.Write(BytesSent);
- Context.ResponseData.Write(0);
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- return 0;
- }
- //(u32 socket) -> (i32 ret, u32 bsd_errno, u32 addrlen, buffer<sockaddr, 0x22, 0> addr)
- public long Accept(ServiceCtx Context)
- {
- int SocketId = Context.RequestData.ReadInt32();
- long AddrBufferPtr = Context.Request.ReceiveBuff[0].Position;
- Socket HandleAccept = null;
- Task TimeOut = Task.Factory.StartNew(() =>
- {
- try
- {
- HandleAccept = Sockets[SocketId].Handle.Accept();
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- });
- TimeOut.Wait(10000);
- if (HandleAccept != null)
- {
- BsdSocket NewBsdSocket = new BsdSocket
- {
- IpAddress = ((IPEndPoint)Sockets[SocketId].Handle.LocalEndPoint).Address,
- RemoteEP = ((IPEndPoint)Sockets[SocketId].Handle.LocalEndPoint),
- Handle = HandleAccept
- };
- Sockets.Add(NewBsdSocket);
- using (MemoryStream MS = new MemoryStream())
- {
- BinaryWriter Writer = new BinaryWriter(MS);
- Writer.Write((byte)0);
- Writer.Write((byte)NewBsdSocket.Handle.AddressFamily);
- Writer.Write((short)((IPEndPoint)NewBsdSocket.Handle.LocalEndPoint).Port);
- byte[] IpAddress = NewBsdSocket.IpAddress.GetAddressBytes();
- Writer.Write(IpAddress);
- Context.Memory.WriteBytes(AddrBufferPtr, MS.ToArray());
- Context.ResponseData.Write(Sockets.Count - 1);
- Context.ResponseData.Write(0);
- Context.ResponseData.Write(MS.Length);
- }
- }
- else
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write((int)BsdError.Timeout);
- }
- return 0;
- }
- //(u32 socket, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
- public long Bind(ServiceCtx Context)
- {
- int SocketId = Context.RequestData.ReadInt32();
- byte[] AddressBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
- Context.Request.SendBuff[0].Size);
- try
- {
- ParseAddrBuffer(SocketId, AddressBuffer);
- Context.ResponseData.Write(0);
- Context.ResponseData.Write(0);
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- return 0;
- }
- //(u32 socket, buffer<sockaddr, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
- public long Connect(ServiceCtx Context)
- {
- int SocketId = Context.RequestData.ReadInt32();
- byte[] AddressBuffer = Context.Memory.ReadBytes(Context.Request.SendBuff[0].Position,
- Context.Request.SendBuff[0].Size);
- try
- {
- ParseAddrBuffer(SocketId, AddressBuffer);
- Sockets[SocketId].Handle.Connect(Sockets[SocketId].RemoteEP);
- Context.ResponseData.Write(0);
- Context.ResponseData.Write(0);
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- return 0;
- }
- //(u32 socket, u32 backlog) -> (i32 ret, u32 bsd_errno)
- public long Listen(ServiceCtx Context)
- {
- int SocketId = Context.RequestData.ReadInt32();
- int BackLog = Context.RequestData.ReadInt32();
- try
- {
- Sockets[SocketId].Handle.Bind(Sockets[SocketId].RemoteEP);
- Sockets[SocketId].Handle.Listen(BackLog);
- Context.ResponseData.Write(0);
- Context.ResponseData.Write(0);
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- return 0;
- }
- //(u32 socket, u32 level, u32 option_name, buffer<unknown, 0x21, 0>) -> (i32 ret, u32 bsd_errno)
- public long SetSockOpt(ServiceCtx Context)
- {
- int SocketId = Context.RequestData.ReadInt32();
- SocketOptionLevel SocketLevel = (SocketOptionLevel)Context.RequestData.ReadInt32();
- SocketOptionName SocketOptionName = (SocketOptionName)Context.RequestData.ReadInt32();
- byte[] SocketOptionValue = Context.Memory.ReadBytes(Context.Request.PtrBuff[0].Position,
- Context.Request.PtrBuff[0].Size);
- int OptionValue = Get32(SocketOptionValue, 0);
- try
- {
- Sockets[SocketId].Handle.SetSocketOption(SocketLevel, SocketOptionName, OptionValue);
- Context.ResponseData.Write(0);
- Context.ResponseData.Write(0);
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- return 0;
- }
- //(u32 socket) -> (i32 ret, u32 bsd_errno)
- public long Close(ServiceCtx Context)
- {
- int SocketId = Context.RequestData.ReadInt32();
- try
- {
- Sockets[SocketId].Handle.Close();
- Sockets[SocketId] = null;
- Context.ResponseData.Write(0);
- Context.ResponseData.Write(0);
- }
- catch (SocketException Ex)
- {
- Context.ResponseData.Write(-1);
- Context.ResponseData.Write(Ex.ErrorCode - 10000);
- }
- return 0;
- }
- public void ParseAddrBuffer(int SocketId, byte[] AddrBuffer)
- {
- using (MemoryStream MS = new MemoryStream(AddrBuffer))
- {
- BinaryReader Reader = new BinaryReader(MS);
- int Size = Reader.ReadByte();
- int Family = Reader.ReadByte();
- int Port = EndianSwap.Swap16(Reader.ReadInt16());
- string IpAddress = Reader.ReadByte().ToString() + "." +
- Reader.ReadByte().ToString() + "." +
- Reader.ReadByte().ToString() + "." +
- Reader.ReadByte().ToString();
- Sockets[SocketId].IpAddress = IPAddress.Parse(IpAddress);
- Sockets[SocketId].RemoteEP = new IPEndPoint(Sockets[SocketId].IpAddress, Port);
- }
- }
- private int Get16(byte[] Data, int Address)
- {
- return
- Data[Address + 0] << 0 |
- Data[Address + 1] << 8;
- }
- private int Get32(byte[] Data, int Address)
- {
- return
- Data[Address + 0] << 0 |
- Data[Address + 1] << 8 |
- Data[Address + 2] << 16 |
- Data[Address + 3] << 24;
- }
- }
- }
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