Ryujinx.Graphics.csproj 1004 B

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  1. <Project Sdk="Microsoft.NET.Sdk">
  2. <PropertyGroup>
  3. <TargetFramework>netcoreapp2.1</TargetFramework>
  4. <RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
  5. </PropertyGroup>
  6. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
  7. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  8. </PropertyGroup>
  9. <PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
  10. <AllowUnsafeBlocks>true</AllowUnsafeBlocks>
  11. </PropertyGroup>
  12. <ItemGroup>
  13. <PackageReference Include="OpenTK.NetStandard" Version="1.0.4" />
  14. </ItemGroup>
  15. <ItemGroup>
  16. <ProjectReference Include="..\ChocolArm64\ChocolArm64.csproj" />
  17. </ItemGroup>
  18. <ItemGroup>
  19. <EmbeddedResource Include="Gal\OpenGL\FbVtxShader.glsl">
  20. <LogicalName>GlFbVtxShader</LogicalName>
  21. </EmbeddedResource>
  22. <EmbeddedResource Include="Gal\OpenGL\FbFragShader.glsl">
  23. <LogicalName>GlFbFragShader</LogicalName>
  24. </EmbeddedResource>
  25. </ItemGroup>
  26. </Project>