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- namespace Ryujinx.Graphics.Gal
- {
- public interface IGalTexture
- {
- void LockCache();
- void UnlockCache();
- void Create(long Key, byte[] Data, GalTexture Texture);
- bool TryGetCachedTexture(long Key, long DataSize, out GalTexture Texture);
- void Bind(long Key, int Index);
- void SetSampler(GalTextureSampler Sampler);
- }
- }
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