LDj3SNuD be31f5b46d Improve CountLeadingZeros() algorithm, nits. (#219) 7 年之前
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Decoder f43dd08064 Added support for more shader instructions and texture formats, fix swapped channels in RGB565 and RGBA5551? texture formats, allow zero values on blending registers, initial work to build CFG on the shader decoder, update the BRA instruction to work with it (WIP) 8 年之前
Decoder32 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 8 年之前
Events 65105c2a3b Implement SvcGetThreadContext3 7 年之前
Exceptions 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 年之前
Instruction be31f5b46d Improve CountLeadingZeros() algorithm, nits. (#219) 7 年之前
Instruction32 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 8 年之前
Memory 095db47e13 Query multiple pages at once with GetWriteWatch (#222) 7 年之前
State 65105c2a3b Implement SvcGetThreadContext3 7 年之前
Translation c99b2884e4 Remove broken adds/cmn with condition check optimization (#218) 7 年之前
ABitUtils.cs 62b827f474 Split main project into core,graphics and chocolarm4 subproject (#29) 8 年之前
AOpCodeTable.cs 514218ab98 Add SMLSL, SQRSHRN and SRSHR (Vector) cpu instructions, nits (#225) 7 年之前
AOptimizations.cs 8f6387128a Add Sse Opt. for Cmeq_V_2D, Cmgt_V_2D (Reg). Add Sse Opt. for Crc32cb, Crc32ch, Crc32cw, Crc32cx. Add 10 simple tests for Fcmgt, Fcmge, Fcmeq, Fcmle, Fcmlt (S, V) (Reg, Zero). Add 2 Cnt_V tests. (#183) 7 年之前
AThread.cs 3e6afeb513 Fix some thread sync issues (#172) 7 年之前
ATranslatedSub.cs 9227b0ea59 [CPU] Speed up translation a little bit 8 年之前
ATranslatedSubType.cs 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 8 年之前
ATranslator.cs 9670c096e4 Initial work to support AArch32 with a interpreter, plus nvmm stubs (not used for now) 8 年之前
ChocolArm64.csproj 2f25b34941 Add linux-x64 to RID property to make tests works on linux (#205) 7 年之前