Horizon.cs 21 KB

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  1. using LibHac.Common;
  2. using LibHac.Common.Keys;
  3. using LibHac.Fs;
  4. using LibHac.Fs.Shim;
  5. using LibHac.FsSystem;
  6. using LibHac.Tools.FsSystem;
  7. using Ryujinx.Audio;
  8. using Ryujinx.Audio.Input;
  9. using Ryujinx.Audio.Integration;
  10. using Ryujinx.Audio.Output;
  11. using Ryujinx.Audio.Renderer.Device;
  12. using Ryujinx.Audio.Renderer.Server;
  13. using Ryujinx.HLE.FileSystem;
  14. using Ryujinx.HLE.HOS.Kernel;
  15. using Ryujinx.HLE.HOS.Kernel.Memory;
  16. using Ryujinx.HLE.HOS.Kernel.Process;
  17. using Ryujinx.HLE.HOS.Kernel.Threading;
  18. using Ryujinx.HLE.HOS.Services;
  19. using Ryujinx.HLE.HOS.Services.Account.Acc;
  20. using Ryujinx.HLE.HOS.Services.Am.AppletAE.AllSystemAppletProxiesService.SystemAppletProxy;
  21. using Ryujinx.HLE.HOS.Services.Apm;
  22. using Ryujinx.HLE.HOS.Services.Audio.AudioRenderer;
  23. using Ryujinx.HLE.HOS.Services.Caps;
  24. using Ryujinx.HLE.HOS.Services.Mii;
  25. using Ryujinx.HLE.HOS.Services.Nfc.Nfp.NfpManager;
  26. using Ryujinx.HLE.HOS.Services.Nv;
  27. using Ryujinx.HLE.HOS.Services.Nv.NvDrvServices.NvHostCtrl;
  28. using Ryujinx.HLE.HOS.Services.Pcv.Bpc;
  29. using Ryujinx.HLE.HOS.Services.Sdb.Pl;
  30. using Ryujinx.HLE.HOS.Services.Settings;
  31. using Ryujinx.HLE.HOS.Services.Sm;
  32. using Ryujinx.HLE.HOS.Services.SurfaceFlinger;
  33. using Ryujinx.HLE.HOS.Services.Time.Clock;
  34. using Ryujinx.HLE.HOS.SystemState;
  35. using Ryujinx.HLE.Loaders.Executables;
  36. using Ryujinx.HLE.Utilities;
  37. using System;
  38. using System.Collections.Generic;
  39. using System.IO;
  40. using System.Linq;
  41. using System.Threading;
  42. using TimeSpanType = Ryujinx.HLE.HOS.Services.Time.Clock.TimeSpanType;
  43. namespace Ryujinx.HLE.HOS
  44. {
  45. using TimeServiceManager = Services.Time.TimeManager;
  46. public class Horizon : IDisposable
  47. {
  48. internal const int HidSize = 0x40000;
  49. internal const int FontSize = 0x1100000;
  50. internal const int IirsSize = 0x8000;
  51. internal const int TimeSize = 0x1000;
  52. internal const int AppletCaptureBufferSize = 0x384000;
  53. internal KernelContext KernelContext { get; }
  54. internal Switch Device { get; private set; }
  55. internal SurfaceFlinger SurfaceFlinger { get; private set; }
  56. internal AudioManager AudioManager { get; private set; }
  57. internal AudioOutputManager AudioOutputManager { get; private set; }
  58. internal AudioInputManager AudioInputManager { get; private set; }
  59. internal AudioRendererManager AudioRendererManager { get; private set; }
  60. internal VirtualDeviceSessionRegistry AudioDeviceSessionRegistry { get; private set; }
  61. public SystemStateMgr State { get; private set; }
  62. internal PerformanceState PerformanceState { get; private set; }
  63. internal AppletStateMgr AppletState { get; private set; }
  64. internal List<NfpDevice> NfpDevices { get; private set; }
  65. internal ServerBase SmServer { get; private set; }
  66. internal ServerBase BsdServer { get; private set; }
  67. internal ServerBase AudRenServer { get; private set; }
  68. internal ServerBase AudOutServer { get; private set; }
  69. internal ServerBase FsServer { get; private set; }
  70. internal ServerBase HidServer { get; private set; }
  71. internal ServerBase NvDrvServer { get; private set; }
  72. internal ServerBase TimeServer { get; private set; }
  73. internal ServerBase ViServer { get; private set; }
  74. internal ServerBase ViServerM { get; private set; }
  75. internal ServerBase ViServerS { get; private set; }
  76. internal KSharedMemory HidSharedMem { get; private set; }
  77. internal KSharedMemory FontSharedMem { get; private set; }
  78. internal KSharedMemory IirsSharedMem { get; private set; }
  79. internal KTransferMemory AppletCaptureBufferTransfer { get; private set; }
  80. internal SharedFontManager SharedFontManager { get; private set; }
  81. internal AccountManager AccountManager { get; private set; }
  82. internal ContentManager ContentManager { get; private set; }
  83. internal CaptureManager CaptureManager { get; private set; }
  84. internal KEvent VsyncEvent { get; private set; }
  85. internal KEvent DisplayResolutionChangeEvent { get; private set; }
  86. public KeySet KeySet => Device.FileSystem.KeySet;
  87. private bool _isDisposed;
  88. public bool EnablePtc { get; set; }
  89. public IntegrityCheckLevel FsIntegrityCheckLevel { get; set; }
  90. public int GlobalAccessLogMode { get; set; }
  91. internal SharedMemoryStorage HidStorage { get; private set; }
  92. internal NvHostSyncpt HostSyncpoint { get; private set; }
  93. internal LibHacHorizonManager LibHacHorizonManager { get; private set; }
  94. public bool IsPaused { get; private set; }
  95. public Horizon(Switch device)
  96. {
  97. KernelContext = new KernelContext(
  98. device,
  99. device.Memory,
  100. device.Configuration.MemoryConfiguration.ToKernelMemorySize(),
  101. device.Configuration.MemoryConfiguration.ToKernelMemoryArrange());
  102. Device = device;
  103. State = new SystemStateMgr();
  104. PerformanceState = new PerformanceState();
  105. NfpDevices = new List<NfpDevice>();
  106. // Note: This is not really correct, but with HLE of services, the only memory
  107. // region used that is used is Application, so we can use the other ones for anything.
  108. KMemoryRegionManager region = KernelContext.MemoryManager.MemoryRegions[(int)MemoryRegion.NvServices];
  109. ulong hidPa = region.Address;
  110. ulong fontPa = region.Address + HidSize;
  111. ulong iirsPa = region.Address + HidSize + FontSize;
  112. ulong timePa = region.Address + HidSize + FontSize + IirsSize;
  113. ulong appletCaptureBufferPa = region.Address + HidSize + FontSize + IirsSize + TimeSize;
  114. KPageList hidPageList = new KPageList();
  115. KPageList fontPageList = new KPageList();
  116. KPageList iirsPageList = new KPageList();
  117. KPageList timePageList = new KPageList();
  118. KPageList appletCaptureBufferPageList = new KPageList();
  119. hidPageList.AddRange(hidPa, HidSize / KPageTableBase.PageSize);
  120. fontPageList.AddRange(fontPa, FontSize / KPageTableBase.PageSize);
  121. iirsPageList.AddRange(iirsPa, IirsSize / KPageTableBase.PageSize);
  122. timePageList.AddRange(timePa, TimeSize / KPageTableBase.PageSize);
  123. appletCaptureBufferPageList.AddRange(appletCaptureBufferPa, AppletCaptureBufferSize / KPageTableBase.PageSize);
  124. var hidStorage = new SharedMemoryStorage(KernelContext, hidPageList);
  125. var fontStorage = new SharedMemoryStorage(KernelContext, fontPageList);
  126. var iirsStorage = new SharedMemoryStorage(KernelContext, iirsPageList);
  127. var timeStorage = new SharedMemoryStorage(KernelContext, timePageList);
  128. var appletCaptureBufferStorage = new SharedMemoryStorage(KernelContext, appletCaptureBufferPageList);
  129. HidStorage = hidStorage;
  130. HidSharedMem = new KSharedMemory(KernelContext, hidStorage, 0, 0, KMemoryPermission.Read);
  131. FontSharedMem = new KSharedMemory(KernelContext, fontStorage, 0, 0, KMemoryPermission.Read);
  132. IirsSharedMem = new KSharedMemory(KernelContext, iirsStorage, 0, 0, KMemoryPermission.Read);
  133. KSharedMemory timeSharedMemory = new KSharedMemory(KernelContext, timeStorage, 0, 0, KMemoryPermission.Read);
  134. TimeServiceManager.Instance.Initialize(device, this, timeSharedMemory, timeStorage, TimeSize);
  135. AppletCaptureBufferTransfer = new KTransferMemory(KernelContext, appletCaptureBufferStorage);
  136. AppletState = new AppletStateMgr(this);
  137. AppletState.SetFocus(true);
  138. VsyncEvent = new KEvent(KernelContext);
  139. DisplayResolutionChangeEvent = new KEvent(KernelContext);
  140. SharedFontManager = new SharedFontManager(device, fontStorage);
  141. AccountManager = device.Configuration.AccountManager;
  142. ContentManager = device.Configuration.ContentManager;
  143. CaptureManager = new CaptureManager(device);
  144. LibHacHorizonManager = device.Configuration.LibHacHorizonManager;
  145. // TODO: use set:sys (and get external clock source id from settings)
  146. // TODO: use "time!standard_steady_clock_rtc_update_interval_minutes" and implement a worker thread to be accurate.
  147. UInt128 clockSourceId = new UInt128(Guid.NewGuid().ToByteArray());
  148. IRtcManager.GetExternalRtcValue(out ulong rtcValue);
  149. // We assume the rtc is system time.
  150. TimeSpanType systemTime = TimeSpanType.FromSeconds((long)rtcValue);
  151. // Configure and setup internal offset
  152. TimeSpanType internalOffset = TimeSpanType.FromSeconds(device.Configuration.SystemTimeOffset);
  153. TimeSpanType systemTimeOffset = new TimeSpanType(systemTime.NanoSeconds + internalOffset.NanoSeconds);
  154. if (systemTime.IsDaylightSavingTime() && !systemTimeOffset.IsDaylightSavingTime())
  155. {
  156. internalOffset = internalOffset.AddSeconds(3600L);
  157. }
  158. else if (!systemTime.IsDaylightSavingTime() && systemTimeOffset.IsDaylightSavingTime())
  159. {
  160. internalOffset = internalOffset.AddSeconds(-3600L);
  161. }
  162. internalOffset = new TimeSpanType(-internalOffset.NanoSeconds);
  163. // First init the standard steady clock
  164. TimeServiceManager.Instance.SetupStandardSteadyClock(null, clockSourceId, systemTime, internalOffset, TimeSpanType.Zero, false);
  165. TimeServiceManager.Instance.SetupStandardLocalSystemClock(null, new SystemClockContext(), systemTime.ToSeconds());
  166. if (NxSettings.Settings.TryGetValue("time!standard_network_clock_sufficient_accuracy_minutes", out object standardNetworkClockSufficientAccuracyMinutes))
  167. {
  168. TimeSpanType standardNetworkClockSufficientAccuracy = new TimeSpanType((int)standardNetworkClockSufficientAccuracyMinutes * 60000000000);
  169. // The network system clock needs a valid system clock, as such we setup this system clock using the local system clock.
  170. TimeServiceManager.Instance.StandardLocalSystemClock.GetClockContext(null, out SystemClockContext localSytemClockContext);
  171. TimeServiceManager.Instance.SetupStandardNetworkSystemClock(localSytemClockContext, standardNetworkClockSufficientAccuracy);
  172. }
  173. TimeServiceManager.Instance.SetupStandardUserSystemClock(null, false, SteadyClockTimePoint.GetRandom());
  174. // FIXME: TimeZone should be init here but it's actually done in ContentManager
  175. TimeServiceManager.Instance.SetupEphemeralNetworkSystemClock();
  176. DatabaseImpl.Instance.InitializeDatabase(LibHacHorizonManager.SdbClient);
  177. HostSyncpoint = new NvHostSyncpt(device);
  178. SurfaceFlinger = new SurfaceFlinger(device);
  179. InitializeAudioRenderer();
  180. InitializeServices();
  181. }
  182. private void InitializeAudioRenderer()
  183. {
  184. AudioManager = new AudioManager();
  185. AudioOutputManager = new AudioOutputManager();
  186. AudioInputManager = new AudioInputManager();
  187. AudioRendererManager = new AudioRendererManager();
  188. AudioRendererManager.SetVolume(Device.Configuration.AudioVolume);
  189. AudioDeviceSessionRegistry = new VirtualDeviceSessionRegistry();
  190. IWritableEvent[] audioOutputRegisterBufferEvents = new IWritableEvent[Constants.AudioOutSessionCountMax];
  191. for (int i = 0; i < audioOutputRegisterBufferEvents.Length; i++)
  192. {
  193. KEvent registerBufferEvent = new KEvent(KernelContext);
  194. audioOutputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  195. }
  196. AudioOutputManager.Initialize(Device.AudioDeviceDriver, audioOutputRegisterBufferEvents);
  197. AudioOutputManager.SetVolume(Device.Configuration.AudioVolume);
  198. IWritableEvent[] audioInputRegisterBufferEvents = new IWritableEvent[Constants.AudioInSessionCountMax];
  199. for (int i = 0; i < audioInputRegisterBufferEvents.Length; i++)
  200. {
  201. KEvent registerBufferEvent = new KEvent(KernelContext);
  202. audioInputRegisterBufferEvents[i] = new AudioKernelEvent(registerBufferEvent);
  203. }
  204. AudioInputManager.Initialize(Device.AudioDeviceDriver, audioInputRegisterBufferEvents);
  205. IWritableEvent[] systemEvents = new IWritableEvent[Constants.AudioRendererSessionCountMax];
  206. for (int i = 0; i < systemEvents.Length; i++)
  207. {
  208. KEvent systemEvent = new KEvent(KernelContext);
  209. systemEvents[i] = new AudioKernelEvent(systemEvent);
  210. }
  211. AudioManager.Initialize(Device.AudioDeviceDriver.GetUpdateRequiredEvent(), AudioOutputManager.Update, AudioInputManager.Update);
  212. AudioRendererManager.Initialize(systemEvents, Device.AudioDeviceDriver);
  213. AudioManager.Start();
  214. }
  215. private void InitializeServices()
  216. {
  217. SmServer = new ServerBase(KernelContext, "SmServer", () => new IUserInterface(KernelContext));
  218. // Wait until SM server thread is done with initialization,
  219. // only then doing connections to SM is safe.
  220. SmServer.InitDone.WaitOne();
  221. BsdServer = new ServerBase(KernelContext, "BsdServer");
  222. AudRenServer = new ServerBase(KernelContext, "AudioRendererServer");
  223. AudOutServer = new ServerBase(KernelContext, "AudioOutServer");
  224. FsServer = new ServerBase(KernelContext, "FsServer");
  225. HidServer = new ServerBase(KernelContext, "HidServer");
  226. NvDrvServer = new ServerBase(KernelContext, "NvservicesServer");
  227. TimeServer = new ServerBase(KernelContext, "TimeServer");
  228. ViServer = new ServerBase(KernelContext, "ViServerU");
  229. ViServerM = new ServerBase(KernelContext, "ViServerM");
  230. ViServerS = new ServerBase(KernelContext, "ViServerS");
  231. }
  232. public void LoadKip(string kipPath)
  233. {
  234. using var kipFile = new SharedRef<IStorage>(new LocalStorage(kipPath, FileAccess.Read));
  235. ProgramLoader.LoadKip(KernelContext, new KipExecutable(in kipFile));
  236. }
  237. public void ChangeDockedModeState(bool newState)
  238. {
  239. if (newState != State.DockedMode)
  240. {
  241. State.DockedMode = newState;
  242. PerformanceState.PerformanceMode = State.DockedMode ? PerformanceMode.Boost : PerformanceMode.Default;
  243. AppletState.Messages.Enqueue(AppletMessage.OperationModeChanged);
  244. AppletState.Messages.Enqueue(AppletMessage.PerformanceModeChanged);
  245. AppletState.MessageEvent.ReadableEvent.Signal();
  246. SignalDisplayResolutionChange();
  247. Device.Configuration.RefreshInputConfig?.Invoke();
  248. }
  249. }
  250. public void SetVolume(float volume)
  251. {
  252. AudioOutputManager.SetVolume(volume);
  253. AudioRendererManager.SetVolume(volume);
  254. }
  255. public float GetVolume()
  256. {
  257. return AudioOutputManager.GetVolume() == 0 ? AudioRendererManager.GetVolume() : AudioOutputManager.GetVolume();
  258. }
  259. public void ReturnFocus()
  260. {
  261. AppletState.SetFocus(true);
  262. }
  263. public void SimulateWakeUpMessage()
  264. {
  265. AppletState.Messages.Enqueue(AppletMessage.Resume);
  266. AppletState.MessageEvent.ReadableEvent.Signal();
  267. }
  268. public void ScanAmiibo(int nfpDeviceId, string amiiboId, bool useRandomUuid)
  269. {
  270. if (NfpDevices[nfpDeviceId].State == NfpDeviceState.SearchingForTag)
  271. {
  272. NfpDevices[nfpDeviceId].State = NfpDeviceState.TagFound;
  273. NfpDevices[nfpDeviceId].AmiiboId = amiiboId;
  274. NfpDevices[nfpDeviceId].UseRandomUuid = useRandomUuid;
  275. }
  276. }
  277. public bool SearchingForAmiibo(out int nfpDeviceId)
  278. {
  279. nfpDeviceId = default;
  280. for (int i = 0; i < NfpDevices.Count; i++)
  281. {
  282. if (NfpDevices[i].State == NfpDeviceState.SearchingForTag)
  283. {
  284. nfpDeviceId = i;
  285. return true;
  286. }
  287. }
  288. return false;
  289. }
  290. public void SignalDisplayResolutionChange()
  291. {
  292. DisplayResolutionChangeEvent.ReadableEvent.Signal();
  293. }
  294. public void SignalVsync()
  295. {
  296. VsyncEvent.ReadableEvent.Signal();
  297. }
  298. public void Dispose()
  299. {
  300. Dispose(true);
  301. }
  302. protected virtual void Dispose(bool disposing)
  303. {
  304. if (!_isDisposed && disposing)
  305. {
  306. _isDisposed = true;
  307. // "Soft" stops AudioRenderer and AudioManager to avoid some sound between resume and stop.
  308. if (IsPaused)
  309. {
  310. AudioManager.StopUpdates();
  311. TogglePauseEmulation(false);
  312. AudioRendererManager.StopSendingCommands();
  313. }
  314. KProcess terminationProcess = new KProcess(KernelContext);
  315. KThread terminationThread = new KThread(KernelContext);
  316. terminationThread.Initialize(0, 0, 0, 3, 0, terminationProcess, ThreadType.Kernel, () =>
  317. {
  318. // Force all threads to exit.
  319. lock (KernelContext.Processes)
  320. {
  321. // Terminate application.
  322. foreach (KProcess process in KernelContext.Processes.Values.Where(x => x.IsApplication))
  323. {
  324. process.Terminate();
  325. process.DecrementReferenceCount();
  326. }
  327. // The application existed, now surface flinger can exit too.
  328. SurfaceFlinger.Dispose();
  329. // Terminate HLE services (must be done after the application is already terminated,
  330. // otherwise the application will receive errors due to service termination).
  331. foreach (KProcess process in KernelContext.Processes.Values.Where(x => !x.IsApplication))
  332. {
  333. process.Terminate();
  334. process.DecrementReferenceCount();
  335. }
  336. KernelContext.Processes.Clear();
  337. }
  338. // Exit ourself now!
  339. KernelStatic.GetCurrentThread().Exit();
  340. });
  341. terminationThread.Start();
  342. // Wait until the thread is actually started.
  343. while (terminationThread.HostThread.ThreadState == ThreadState.Unstarted)
  344. {
  345. Thread.Sleep(10);
  346. }
  347. // Wait until the termination thread is done terminating all the other threads.
  348. terminationThread.HostThread.Join();
  349. // Destroy nvservices channels as KThread could be waiting on some user events.
  350. // This is safe as KThread that are likely to call ioctls are going to be terminated by the post handler hook on the SVC facade.
  351. INvDrvServices.Destroy();
  352. AudioManager.Dispose();
  353. AudioOutputManager.Dispose();
  354. AudioInputManager.Dispose();
  355. AudioRendererManager.Dispose();
  356. LibHacHorizonManager.PmClient.Fs.UnregisterProgram(LibHacHorizonManager.ApplicationClient.Os.GetCurrentProcessId().Value).ThrowIfFailure();
  357. KernelContext.Dispose();
  358. }
  359. }
  360. public void TogglePauseEmulation(bool pause)
  361. {
  362. lock (KernelContext.Processes)
  363. {
  364. foreach (KProcess process in KernelContext.Processes.Values)
  365. {
  366. if (process.IsApplication)
  367. {
  368. // Only game process should be paused.
  369. process.SetActivity(pause);
  370. }
  371. }
  372. if (pause && !IsPaused)
  373. {
  374. Device.AudioDeviceDriver.GetPauseEvent().Reset();
  375. ARMeilleure.State.ExecutionContext.SuspendCounter();
  376. }
  377. else if (!pause && IsPaused)
  378. {
  379. Device.AudioDeviceDriver.GetPauseEvent().Set();
  380. ARMeilleure.State.ExecutionContext.ResumeCounter();
  381. }
  382. }
  383. IsPaused = pause;
  384. }
  385. }
  386. }