OGLEnumConverter.cs 11 KB

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  1. using OpenTK.Graphics.OpenGL;
  2. using System;
  3. namespace Ryujinx.Graphics.Gal.OpenGL
  4. {
  5. static class OGLEnumConverter
  6. {
  7. public static DrawElementsType GetDrawElementsType(GalIndexFormat Format)
  8. {
  9. switch (Format)
  10. {
  11. case GalIndexFormat.Byte: return DrawElementsType.UnsignedByte;
  12. case GalIndexFormat.Int16: return DrawElementsType.UnsignedShort;
  13. case GalIndexFormat.Int32: return DrawElementsType.UnsignedInt;
  14. }
  15. throw new ArgumentException(nameof(Format));
  16. }
  17. public static PrimitiveType GetPrimitiveType(GalPrimitiveType Type)
  18. {
  19. switch (Type)
  20. {
  21. case GalPrimitiveType.Points: return PrimitiveType.Points;
  22. case GalPrimitiveType.Lines: return PrimitiveType.Lines;
  23. case GalPrimitiveType.LineLoop: return PrimitiveType.LineLoop;
  24. case GalPrimitiveType.LineStrip: return PrimitiveType.LineStrip;
  25. case GalPrimitiveType.Triangles: return PrimitiveType.Triangles;
  26. case GalPrimitiveType.TriangleStrip: return PrimitiveType.TriangleStrip;
  27. case GalPrimitiveType.TriangleFan: return PrimitiveType.TriangleFan;
  28. case GalPrimitiveType.Quads: return PrimitiveType.Quads;
  29. case GalPrimitiveType.QuadStrip: return PrimitiveType.QuadStrip;
  30. case GalPrimitiveType.Polygon: return PrimitiveType.Polygon;
  31. case GalPrimitiveType.LinesAdjacency: return PrimitiveType.LinesAdjacency;
  32. case GalPrimitiveType.LineStripAdjacency: return PrimitiveType.LineStripAdjacency;
  33. case GalPrimitiveType.TrianglesAdjacency: return PrimitiveType.TrianglesAdjacency;
  34. case GalPrimitiveType.TriangleStripAdjacency: return PrimitiveType.TriangleStripAdjacency;
  35. case GalPrimitiveType.Patches: return PrimitiveType.Patches;
  36. }
  37. throw new ArgumentException(nameof(Type));
  38. }
  39. public static ShaderType GetShaderType(GalShaderType Type)
  40. {
  41. switch (Type)
  42. {
  43. case GalShaderType.Vertex: return ShaderType.VertexShader;
  44. case GalShaderType.TessControl: return ShaderType.TessControlShader;
  45. case GalShaderType.TessEvaluation: return ShaderType.TessEvaluationShader;
  46. case GalShaderType.Geometry: return ShaderType.GeometryShader;
  47. case GalShaderType.Fragment: return ShaderType.FragmentShader;
  48. }
  49. throw new ArgumentException(nameof(Type));
  50. }
  51. public static (PixelFormat, PixelType) GetTextureFormat(GalTextureFormat Format)
  52. {
  53. switch (Format)
  54. {
  55. case GalTextureFormat.A8B8G8R8: return (PixelFormat.Rgba, PixelType.UnsignedByte);
  56. case GalTextureFormat.A1B5G5R5: return (PixelFormat.Rgba, PixelType.UnsignedShort5551);
  57. case GalTextureFormat.B5G6R5: return (PixelFormat.Rgb, PixelType.UnsignedShort565);
  58. }
  59. throw new NotImplementedException(Format.ToString());
  60. }
  61. public static PixelInternalFormat GetCompressedTextureFormat(GalTextureFormat Format)
  62. {
  63. switch (Format)
  64. {
  65. case GalTextureFormat.BC1: return PixelInternalFormat.CompressedRgbaS3tcDxt1Ext;
  66. case GalTextureFormat.BC2: return PixelInternalFormat.CompressedRgbaS3tcDxt3Ext;
  67. case GalTextureFormat.BC3: return PixelInternalFormat.CompressedRgbaS3tcDxt5Ext;
  68. case GalTextureFormat.BC4: return PixelInternalFormat.CompressedRedRgtc1;
  69. case GalTextureFormat.BC5: return PixelInternalFormat.CompressedRgRgtc2;
  70. }
  71. throw new NotImplementedException(Format.ToString());
  72. }
  73. public static TextureWrapMode GetTextureWrapMode(GalTextureWrap Wrap)
  74. {
  75. switch (Wrap)
  76. {
  77. case GalTextureWrap.Repeat: return TextureWrapMode.Repeat;
  78. case GalTextureWrap.MirroredRepeat: return TextureWrapMode.MirroredRepeat;
  79. case GalTextureWrap.ClampToEdge: return TextureWrapMode.ClampToEdge;
  80. case GalTextureWrap.ClampToBorder: return TextureWrapMode.ClampToBorder;
  81. case GalTextureWrap.Clamp: return TextureWrapMode.Clamp;
  82. //TODO: Those needs extensions (and are currently wrong).
  83. case GalTextureWrap.MirrorClampToEdge: return TextureWrapMode.ClampToEdge;
  84. case GalTextureWrap.MirrorClampToBorder: return TextureWrapMode.ClampToBorder;
  85. case GalTextureWrap.MirrorClamp: return TextureWrapMode.Clamp;
  86. }
  87. throw new ArgumentException(nameof(Wrap));
  88. }
  89. public static TextureMinFilter GetTextureMinFilter(
  90. GalTextureFilter MinFilter,
  91. GalTextureMipFilter MipFilter)
  92. {
  93. //TODO: Mip (needs mipmap support first).
  94. switch (MinFilter)
  95. {
  96. case GalTextureFilter.Nearest: return TextureMinFilter.Nearest;
  97. case GalTextureFilter.Linear: return TextureMinFilter.Linear;
  98. }
  99. throw new ArgumentException(nameof(MinFilter));
  100. }
  101. public static TextureMagFilter GetTextureMagFilter(GalTextureFilter Filter)
  102. {
  103. switch (Filter)
  104. {
  105. case GalTextureFilter.Nearest: return TextureMagFilter.Nearest;
  106. case GalTextureFilter.Linear: return TextureMagFilter.Linear;
  107. }
  108. throw new ArgumentException(nameof(Filter));
  109. }
  110. public static BlendEquationMode GetBlendEquation(GalBlendEquation BlendEquation)
  111. {
  112. switch (BlendEquation)
  113. {
  114. case GalBlendEquation.FuncAdd: return BlendEquationMode.FuncAdd;
  115. case GalBlendEquation.FuncSubtract: return BlendEquationMode.FuncSubtract;
  116. case GalBlendEquation.FuncReverseSubtract: return BlendEquationMode.FuncReverseSubtract;
  117. case GalBlendEquation.Min: return BlendEquationMode.Min;
  118. case GalBlendEquation.Max: return BlendEquationMode.Max;
  119. }
  120. throw new ArgumentException(nameof(BlendEquation));
  121. }
  122. public static BlendingFactorSrc GetBlendFactorSrc(GalBlendFactor BlendFactor)
  123. {
  124. switch (BlendFactor)
  125. {
  126. case GalBlendFactor.Zero: return BlendingFactorSrc.Zero;
  127. case GalBlendFactor.One: return BlendingFactorSrc.One;
  128. case GalBlendFactor.SrcColor: return BlendingFactorSrc.SrcColor;
  129. case GalBlendFactor.OneMinusSrcColor: return BlendingFactorSrc.OneMinusSrcColor;
  130. case GalBlendFactor.DstColor: return BlendingFactorSrc.DstColor;
  131. case GalBlendFactor.OneMinusDstColor: return BlendingFactorSrc.OneMinusDstColor;
  132. case GalBlendFactor.SrcAlpha: return BlendingFactorSrc.SrcAlpha;
  133. case GalBlendFactor.OneMinusSrcAlpha: return BlendingFactorSrc.OneMinusSrcAlpha;
  134. case GalBlendFactor.DstAlpha: return BlendingFactorSrc.DstAlpha;
  135. case GalBlendFactor.OneMinusDstAlpha: return BlendingFactorSrc.OneMinusDstAlpha;
  136. case GalBlendFactor.ConstantColor: return BlendingFactorSrc.ConstantColor;
  137. case GalBlendFactor.OneMinusConstantColor: return BlendingFactorSrc.OneMinusConstantColor;
  138. case GalBlendFactor.ConstantAlpha: return BlendingFactorSrc.ConstantAlpha;
  139. case GalBlendFactor.OneMinusConstantAlpha: return BlendingFactorSrc.OneMinusConstantAlpha;
  140. case GalBlendFactor.SrcAlphaSaturate: return BlendingFactorSrc.SrcAlphaSaturate;
  141. case GalBlendFactor.Src1Color: return BlendingFactorSrc.Src1Color;
  142. case GalBlendFactor.OneMinusSrc1Color: return BlendingFactorSrc.OneMinusSrc1Color;
  143. case GalBlendFactor.Src1Alpha: return BlendingFactorSrc.Src1Alpha;
  144. case GalBlendFactor.OneMinusSrc1Alpha: return BlendingFactorSrc.OneMinusSrc1Alpha;
  145. }
  146. throw new ArgumentException(nameof(BlendFactor));
  147. }
  148. public static BlendingFactorDest GetBlendFactorDst(GalBlendFactor BlendFactor)
  149. {
  150. switch (BlendFactor)
  151. {
  152. case GalBlendFactor.Zero: return BlendingFactorDest.Zero;
  153. case GalBlendFactor.One: return BlendingFactorDest.One;
  154. case GalBlendFactor.SrcColor: return BlendingFactorDest.SrcColor;
  155. case GalBlendFactor.OneMinusSrcColor: return BlendingFactorDest.OneMinusSrcColor;
  156. case GalBlendFactor.DstColor: return BlendingFactorDest.DstColor;
  157. case GalBlendFactor.OneMinusDstColor: return BlendingFactorDest.OneMinusDstColor;
  158. case GalBlendFactor.SrcAlpha: return BlendingFactorDest.SrcAlpha;
  159. case GalBlendFactor.OneMinusSrcAlpha: return BlendingFactorDest.OneMinusSrcAlpha;
  160. case GalBlendFactor.DstAlpha: return BlendingFactorDest.DstAlpha;
  161. case GalBlendFactor.OneMinusDstAlpha: return BlendingFactorDest.OneMinusDstAlpha;
  162. case GalBlendFactor.ConstantColor: return BlendingFactorDest.ConstantColor;
  163. case GalBlendFactor.OneMinusConstantColor: return BlendingFactorDest.OneMinusConstantColor;
  164. case GalBlendFactor.ConstantAlpha: return BlendingFactorDest.ConstantAlpha;
  165. case GalBlendFactor.OneMinusConstantAlpha: return BlendingFactorDest.OneMinusConstantAlpha;
  166. case GalBlendFactor.SrcAlphaSaturate: return BlendingFactorDest.SrcAlphaSaturate;
  167. case GalBlendFactor.Src1Color: return BlendingFactorDest.Src1Color;
  168. case GalBlendFactor.OneMinusSrc1Color: return BlendingFactorDest.OneMinusSrc1Color;
  169. case GalBlendFactor.Src1Alpha: return BlendingFactorDest.Src1Alpha;
  170. case GalBlendFactor.OneMinusSrc1Alpha: return BlendingFactorDest.OneMinusSrc1Alpha;
  171. }
  172. throw new ArgumentException(nameof(BlendFactor));
  173. }
  174. }
  175. }