| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495 |
- using Ryujinx.Graphics.Shader.StructuredIr;
- using Ryujinx.Graphics.Shader.Translation;
- using System.Text;
- namespace Ryujinx.Graphics.Shader.CodeGen.Glsl
- {
- class CodeGenContext
- {
- public const string Tab = " ";
- public StructuredFunction CurrentFunction { get; set; }
- public StructuredProgramInfo Info { get; }
- public ShaderConfig Config { get; }
- public OperandManager OperandManager { get; }
- private readonly StringBuilder _sb;
- private int _level;
- private string _indentation;
- public CodeGenContext(StructuredProgramInfo info, ShaderConfig config)
- {
- Info = info;
- Config = config;
- OperandManager = new OperandManager();
- _sb = new StringBuilder();
- }
- public void AppendLine()
- {
- _sb.AppendLine();
- }
- public void AppendLine(string str)
- {
- _sb.AppendLine(_indentation + str);
- }
- public string GetCode()
- {
- return _sb.ToString();
- }
- public void EnterScope()
- {
- AppendLine("{");
- _level++;
- UpdateIndentation();
- }
- public void LeaveScope(string suffix = "")
- {
- if (_level == 0)
- {
- return;
- }
- _level--;
- UpdateIndentation();
- AppendLine("}" + suffix);
- }
- public StructuredFunction GetFunction(int id)
- {
- return Info.Functions[id];
- }
- private void UpdateIndentation()
- {
- _indentation = GetIndentation(_level);
- }
- private static string GetIndentation(int level)
- {
- string indentation = string.Empty;
- for (int index = 0; index < level; index++)
- {
- indentation += Tab;
- }
- return indentation;
- }
- }
- }
|