AudioDeviceState.cs 357 B

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  1. namespace Ryujinx.Audio.Common
  2. {
  3. /// <summary>
  4. /// Audio device state.
  5. /// </summary>
  6. public enum AudioDeviceState : uint
  7. {
  8. /// <summary>
  9. /// The audio device is started.
  10. /// </summary>
  11. Started,
  12. /// <summary>
  13. /// The audio device is stopped.
  14. /// </summary>
  15. Stopped
  16. }
  17. }