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- using ARMeilleure.IntermediateRepresentation;
- using ARMeilleure.State;
- using System;
- using System.Numerics;
- using System.Runtime.Intrinsics;
- using System.Runtime.Intrinsics.X86;
- using static ARMeilleure.IntermediateRepresentation.Operand.Factory;
- using static ARMeilleure.IntermediateRepresentation.Operation.Factory;
- namespace ARMeilleure.Translation
- {
- static class RegisterUsage
- {
- private const int RegsCount = 32;
- private const int RegsMask = RegsCount - 1;
- private readonly struct RegisterMask : IEquatable<RegisterMask>
- {
- public long IntMask => Mask.GetElement(0);
- public long VecMask => Mask.GetElement(1);
- public Vector128<long> Mask { get; }
- public RegisterMask(Vector128<long> mask)
- {
- Mask = mask;
- }
- public RegisterMask(long intMask, long vecMask)
- {
- Mask = Vector128.Create(intMask, vecMask);
- }
- public static RegisterMask operator &(RegisterMask x, RegisterMask y)
- {
- if (Sse2.IsSupported)
- {
- return new RegisterMask(Sse2.And(x.Mask, y.Mask));
- }
- return new RegisterMask(x.IntMask & y.IntMask, x.VecMask & y.VecMask);
- }
- public static RegisterMask operator |(RegisterMask x, RegisterMask y)
- {
- if (Sse2.IsSupported)
- {
- return new RegisterMask(Sse2.Or(x.Mask, y.Mask));
- }
- return new RegisterMask(x.IntMask | y.IntMask, x.VecMask | y.VecMask);
- }
- public static RegisterMask operator ~(RegisterMask x)
- {
- if (Sse2.IsSupported)
- {
- return new RegisterMask(Sse2.AndNot(x.Mask, Vector128<long>.AllBitsSet));
- }
- return new RegisterMask(~x.IntMask, ~x.VecMask);
- }
- public static bool operator ==(RegisterMask x, RegisterMask y)
- {
- return x.Equals(y);
- }
- public static bool operator !=(RegisterMask x, RegisterMask y)
- {
- return !x.Equals(y);
- }
- public override bool Equals(object obj)
- {
- return obj is RegisterMask regMask && Equals(regMask);
- }
- public bool Equals(RegisterMask other)
- {
- return Mask.Equals(other.Mask);
- }
- public override int GetHashCode()
- {
- return Mask.GetHashCode();
- }
- }
- public static void RunPass(ControlFlowGraph cfg, ExecutionMode mode)
- {
- // Compute local register inputs and outputs used inside blocks.
- RegisterMask[] localInputs = new RegisterMask[cfg.Blocks.Count];
- RegisterMask[] localOutputs = new RegisterMask[cfg.Blocks.Count];
- for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
- {
- for (Operation node = block.Operations.First; node != default; node = node.ListNext)
- {
- for (int index = 0; index < node.SourcesCount; index++)
- {
- Operand source = node.GetSource(index);
- if (source.Kind == OperandKind.Register)
- {
- Register register = source.GetRegister();
- localInputs[block.Index] |= GetMask(register) & ~localOutputs[block.Index];
- }
- }
- if (node.Destination != default && node.Destination.Kind == OperandKind.Register)
- {
- localOutputs[block.Index] |= GetMask(node.Destination.GetRegister());
- }
- }
- }
- // Compute global register inputs and outputs used across blocks.
- RegisterMask[] globalCmnOutputs = new RegisterMask[cfg.Blocks.Count];
- RegisterMask[] globalInputs = new RegisterMask[cfg.Blocks.Count];
- RegisterMask[] globalOutputs = new RegisterMask[cfg.Blocks.Count];
- bool modified;
- bool firstPass = true;
- do
- {
- modified = false;
- // Compute register outputs.
- for (int index = cfg.PostOrderBlocks.Length - 1; index >= 0; index--)
- {
- BasicBlock block = cfg.PostOrderBlocks[index];
- if (block.Predecessors.Count != 0 && !HasContextLoad(block))
- {
- BasicBlock predecessor = block.Predecessors[0];
- RegisterMask cmnOutputs = localOutputs[predecessor.Index] | globalCmnOutputs[predecessor.Index];
- RegisterMask outputs = globalOutputs[predecessor.Index];
- for (int pIndex = 1; pIndex < block.Predecessors.Count; pIndex++)
- {
- predecessor = block.Predecessors[pIndex];
- cmnOutputs &= localOutputs[predecessor.Index] | globalCmnOutputs[predecessor.Index];
- outputs |= globalOutputs[predecessor.Index];
- }
- globalInputs[block.Index] |= outputs & ~cmnOutputs;
- if (!firstPass)
- {
- cmnOutputs &= globalCmnOutputs[block.Index];
- }
- modified |= Exchange(globalCmnOutputs, block.Index, cmnOutputs);
- outputs |= localOutputs[block.Index];
- modified |= Exchange(globalOutputs, block.Index, globalOutputs[block.Index] | outputs);
- }
- else
- {
- modified |= Exchange(globalOutputs, block.Index, localOutputs[block.Index]);
- }
- }
- // Compute register inputs.
- for (int index = 0; index < cfg.PostOrderBlocks.Length; index++)
- {
- BasicBlock block = cfg.PostOrderBlocks[index];
- RegisterMask inputs = localInputs[block.Index];
- for (int i = 0; i < block.SuccessorsCount; i++)
- {
- inputs |= globalInputs[block.GetSuccessor(i).Index];
- }
- inputs &= ~globalCmnOutputs[block.Index];
- modified |= Exchange(globalInputs, block.Index, globalInputs[block.Index] | inputs);
- }
- firstPass = false;
- }
- while (modified);
- // Insert load and store context instructions where needed.
- for (BasicBlock block = cfg.Blocks.First; block != null; block = block.ListNext)
- {
- bool hasContextLoad = HasContextLoad(block);
- if (hasContextLoad)
- {
- block.Operations.Remove(block.Operations.First);
- }
- Operand arg = default;
- // The only block without any predecessor should be the entry block.
- // It always needs a context load as it is the first block to run.
- if (block.Predecessors.Count == 0 || hasContextLoad)
- {
- long vecMask = globalInputs[block.Index].VecMask;
- long intMask = globalInputs[block.Index].IntMask;
- if (vecMask != 0 || intMask != 0)
- {
- arg = Local(OperandType.I64);
- Operation loadArg = block.Operations.AddFirst(Operation(Instruction.LoadArgument, arg, Const(0)));
- LoadLocals(block, vecMask, RegisterType.Vector, mode, loadArg, arg);
- LoadLocals(block, intMask, RegisterType.Integer, mode, loadArg, arg);
- }
- }
- bool hasContextStore = HasContextStore(block);
- if (hasContextStore)
- {
- block.Operations.Remove(block.Operations.Last);
- }
- if (EndsWithReturn(block) || hasContextStore)
- {
- long vecMask = globalOutputs[block.Index].VecMask;
- long intMask = globalOutputs[block.Index].IntMask;
- if (vecMask != 0 || intMask != 0)
- {
- if (arg == default)
- {
- arg = Local(OperandType.I64);
- block.Append(Operation(Instruction.LoadArgument, arg, Const(0)));
- }
- StoreLocals(block, intMask, RegisterType.Integer, mode, arg);
- StoreLocals(block, vecMask, RegisterType.Vector, mode, arg);
- }
- }
- }
- }
- private static bool HasContextLoad(BasicBlock block)
- {
- return StartsWith(block, Instruction.LoadFromContext) && block.Operations.First.SourcesCount == 0;
- }
- private static bool HasContextStore(BasicBlock block)
- {
- return EndsWith(block, Instruction.StoreToContext) && block.Operations.Last.SourcesCount == 0;
- }
- private static bool StartsWith(BasicBlock block, Instruction inst)
- {
- if (block.Operations.Count > 0)
- {
- Operation first = block.Operations.First;
- return first != default && first.Instruction == inst;
- }
- return false;
- }
- private static bool EndsWith(BasicBlock block, Instruction inst)
- {
- if (block.Operations.Count > 0)
- {
- Operation last = block.Operations.Last;
- return last != default && last.Instruction == inst;
- }
- return false;
- }
- private static RegisterMask GetMask(Register register)
- {
- long intMask = 0;
- long vecMask = 0;
- switch (register.Type)
- {
- case RegisterType.Flag: intMask = (1L << RegsCount) << register.Index; break;
- case RegisterType.Integer: intMask = 1L << register.Index; break;
- case RegisterType.FpFlag: vecMask = (1L << RegsCount) << register.Index; break;
- case RegisterType.Vector: vecMask = 1L << register.Index; break;
- }
- return new RegisterMask(intMask, vecMask);
- }
- private static bool Exchange(RegisterMask[] masks, int blkIndex, RegisterMask value)
- {
- ref RegisterMask curValue = ref masks[blkIndex];
- bool changed = curValue != value;
- curValue = value;
- return changed;
- }
- private static void LoadLocals(
- BasicBlock block,
- long inputs,
- RegisterType baseType,
- ExecutionMode mode,
- Operation loadArg,
- Operand arg)
- {
- while (inputs != 0)
- {
- int bit = 63 - BitOperations.LeadingZeroCount((ulong)inputs);
- Operand dest = GetRegFromBit(bit, baseType, mode);
- Operand offset = Const((long)NativeContext.GetRegisterOffset(dest.GetRegister()));
- Operand addr = Local(OperandType.I64);
- block.Operations.AddAfter(loadArg, Operation(Instruction.Load, dest, addr));
- block.Operations.AddAfter(loadArg, Operation(Instruction.Add, addr, arg, offset));
- inputs &= ~(1L << bit);
- }
- }
- private static void StoreLocals(
- BasicBlock block,
- long outputs,
- RegisterType baseType,
- ExecutionMode mode,
- Operand arg)
- {
- while (outputs != 0)
- {
- int bit = BitOperations.TrailingZeroCount(outputs);
- Operand source = GetRegFromBit(bit, baseType, mode);
- Operand offset = Const((long)NativeContext.GetRegisterOffset(source.GetRegister()));
- Operand addr = Local(OperandType.I64);
- block.Append(Operation(Instruction.Add, addr, arg, offset));
- block.Append(Operation(Instruction.Store, default, addr, source));
- outputs &= ~(1L << bit);
- }
- }
- private static Operand GetRegFromBit(int bit, RegisterType baseType, ExecutionMode mode)
- {
- if (bit < RegsCount)
- {
- return Register(bit, baseType, GetOperandType(baseType, mode));
- }
- else if (baseType == RegisterType.Integer)
- {
- return Register(bit & RegsMask, RegisterType.Flag, OperandType.I32);
- }
- else if (baseType == RegisterType.Vector)
- {
- return Register(bit & RegsMask, RegisterType.FpFlag, OperandType.I32);
- }
- else
- {
- throw new ArgumentOutOfRangeException(nameof(bit));
- }
- }
- private static OperandType GetOperandType(RegisterType type, ExecutionMode mode)
- {
- switch (type)
- {
- case RegisterType.Flag: return OperandType.I32;
- case RegisterType.FpFlag: return OperandType.I32;
- case RegisterType.Integer: return (mode == ExecutionMode.Aarch64) ? OperandType.I64 : OperandType.I32;
- case RegisterType.Vector: return OperandType.V128;
- }
- throw new ArgumentException($"Invalid register type \"{type}\".");
- }
- private static bool EndsWithReturn(BasicBlock block)
- {
- Operation last = block.Operations.Last;
- return last != default && last.Instruction == Instruction.Return;
- }
- }
- }
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