GraphicsDebugLevel.cs 295 B

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  1. using Ryujinx.Common.Utilities;
  2. using System.Text.Json.Serialization;
  3. namespace Ryujinx.Common.Configuration
  4. {
  5. [JsonConverter(typeof(TypedStringEnumConverter<GraphicsDebugLevel>))]
  6. public enum GraphicsDebugLevel
  7. {
  8. None,
  9. Error,
  10. Slowdowns,
  11. All
  12. }
  13. }