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- using Avalonia;
- using Avalonia.Controls;
- using Avalonia.Input;
- using Avalonia.Threading;
- using FluentAvalonia.UI.Controls;
- using Ryujinx.Ava.Common;
- using Ryujinx.Ava.Common.Locale;
- using Ryujinx.Ava.Input;
- using Ryujinx.Ava.UI.Applet;
- using Ryujinx.Ava.UI.Helpers;
- using Ryujinx.Ava.UI.ViewModels;
- using Ryujinx.Common.Logging;
- using Ryujinx.Graphics.Gpu;
- using Ryujinx.HLE.FileSystem;
- using Ryujinx.HLE.HOS;
- using Ryujinx.HLE.HOS.Services.Account.Acc;
- using Ryujinx.Input.SDL2;
- using Ryujinx.Modules;
- using Ryujinx.Ui.App.Common;
- using Ryujinx.Ui.Common;
- using Ryujinx.Ui.Common.Configuration;
- using Ryujinx.Ui.Common.Helper;
- using System;
- using System.ComponentModel;
- using System.IO;
- using System.Threading.Tasks;
- using InputManager = Ryujinx.Input.HLE.InputManager;
- namespace Ryujinx.Ava.UI.Windows
- {
- public partial class MainWindow : StyleableWindow
- {
- internal static MainWindowViewModel MainWindowViewModel { get; private set; }
- private bool _isLoading;
- private UserChannelPersistence _userChannelPersistence;
- private static bool _deferLoad;
- private static string _launchPath;
- private static bool _startFullscreen;
- internal readonly AvaHostUiHandler UiHandler;
- public VirtualFileSystem VirtualFileSystem { get; private set; }
- public ContentManager ContentManager { get; private set; }
- public AccountManager AccountManager { get; private set; }
- public LibHacHorizonManager LibHacHorizonManager { get; private set; }
- public InputManager InputManager { get; private set; }
- internal MainWindowViewModel ViewModel { get; private set; }
- public SettingsWindow SettingsWindow { get; set; }
- public static bool ShowKeyErrorOnLoad { get; set; }
- public ApplicationLibrary ApplicationLibrary { get; set; }
- public MainWindow()
- {
- ViewModel = new MainWindowViewModel();
- MainWindowViewModel = ViewModel;
- DataContext = ViewModel;
- InitializeComponent();
- Load();
- UiHandler = new AvaHostUiHandler(this);
- ViewModel.Title = $"Ryujinx {Program.Version}";
- // NOTE: Height of MenuBar and StatusBar is not usable here, since it would still be 0 at this point.
- double barHeight = MenuBar.MinHeight + StatusBarView.StatusBar.MinHeight;
- Height = ((Height - barHeight) / Program.WindowScaleFactor) + barHeight;
- Width /= Program.WindowScaleFactor;
- if (Program.PreviewerDetached)
- {
- Initialize();
- InputManager = new InputManager(new AvaloniaKeyboardDriver(this), new SDL2GamepadDriver());
- ViewModel.Initialize(
- ContentManager,
- ApplicationLibrary,
- VirtualFileSystem,
- AccountManager,
- InputManager,
- _userChannelPersistence,
- LibHacHorizonManager,
- UiHandler,
- ShowLoading,
- SwitchToGameControl,
- SetMainContent,
- this);
- ViewModel.RefreshFirmwareStatus();
- LoadGameList();
- this.GetObservable(IsActiveProperty).Subscribe(IsActiveChanged);
- }
- ApplicationLibrary.ApplicationCountUpdated += ApplicationLibrary_ApplicationCountUpdated;
- ApplicationLibrary.ApplicationAdded += ApplicationLibrary_ApplicationAdded;
- ViewModel.ReloadGameList += ReloadGameList;
- NotificationHelper.SetNotificationManager(this);
- }
- private void IsActiveChanged(bool obj)
- {
- ViewModel.IsActive = obj;
- }
- public void LoadGameList()
- {
- if (_isLoading)
- {
- return;
- }
- _isLoading = true;
- LoadApplications();
- _isLoading = false;
- }
- protected override void HandleScalingChanged(double scale)
- {
- Program.DesktopScaleFactor = scale;
- base.HandleScalingChanged(scale);
- }
- public void AddApplication(ApplicationData applicationData)
- {
- Dispatcher.UIThread.InvokeAsync(() =>
- {
- ViewModel.Applications.Add(applicationData);
- });
- }
- private void ApplicationLibrary_ApplicationAdded(object sender, ApplicationAddedEventArgs e)
- {
- AddApplication(e.AppData);
- }
- private void ApplicationLibrary_ApplicationCountUpdated(object sender, ApplicationCountUpdatedEventArgs e)
- {
- LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarGamesLoaded, e.NumAppsLoaded, e.NumAppsFound);
- Dispatcher.UIThread.Post(() =>
- {
- ViewModel.StatusBarProgressValue = e.NumAppsLoaded;
- ViewModel.StatusBarProgressMaximum = e.NumAppsFound;
- if (e.NumAppsFound == 0)
- {
- StatusBarView.LoadProgressBar.IsVisible = false;
- }
- if (e.NumAppsLoaded == e.NumAppsFound)
- {
- StatusBarView.LoadProgressBar.IsVisible = false;
- }
- });
- }
- public void Application_Opened(object sender, ApplicationOpenedEventArgs args)
- {
- if (args.Application != null)
- {
- ViewModel.SelectedIcon = args.Application.Icon;
- string path = new FileInfo(args.Application.Path).FullName;
- ViewModel.LoadApplication(path);
- }
- args.Handled = true;
- }
- internal static void DeferLoadApplication(string launchPathArg, bool startFullscreenArg)
- {
- _deferLoad = true;
- _launchPath = launchPathArg;
- _startFullscreen = startFullscreenArg;
- }
- public void SwitchToGameControl(bool startFullscreen = false)
- {
- ViewModel.ShowLoadProgress = false;
- ViewModel.ShowContent = true;
- ViewModel.IsLoadingIndeterminate = false;
- Dispatcher.UIThread.InvokeAsync(() =>
- {
- if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
- {
- ViewModel.ToggleFullscreen();
- }
- });
- }
- public void ShowLoading(bool startFullscreen = false)
- {
- ViewModel.ShowContent = false;
- ViewModel.ShowLoadProgress = true;
- ViewModel.IsLoadingIndeterminate = true;
- Dispatcher.UIThread.InvokeAsync(() =>
- {
- if (startFullscreen && ViewModel.WindowState != WindowState.FullScreen)
- {
- ViewModel.ToggleFullscreen();
- }
- });
- }
- protected override void HandleWindowStateChanged(WindowState state)
- {
- ViewModel.WindowState = state;
- if (state != WindowState.Minimized)
- {
- Renderer.Start();
- }
- }
- private void Initialize()
- {
- _userChannelPersistence = new UserChannelPersistence();
- VirtualFileSystem = VirtualFileSystem.CreateInstance();
- LibHacHorizonManager = new LibHacHorizonManager();
- ContentManager = new ContentManager(VirtualFileSystem);
- LibHacHorizonManager.InitializeFsServer(VirtualFileSystem);
- LibHacHorizonManager.InitializeArpServer();
- LibHacHorizonManager.InitializeBcatServer();
- LibHacHorizonManager.InitializeSystemClients();
- ApplicationLibrary = new ApplicationLibrary(VirtualFileSystem);
- // Save data created before we supported extra data in directory save data will not work properly if
- // given empty extra data. Luckily some of that extra data can be created using the data from the
- // save data indexer, which should be enough to check access permissions for user saves.
- // Every single save data's extra data will be checked and fixed if needed each time the emulator is opened.
- // Consider removing this at some point in the future when we don't need to worry about old saves.
- VirtualFileSystem.FixExtraData(LibHacHorizonManager.RyujinxClient);
- AccountManager = new AccountManager(LibHacHorizonManager.RyujinxClient, CommandLineState.Profile);
- VirtualFileSystem.ReloadKeySet();
- ApplicationHelper.Initialize(VirtualFileSystem, AccountManager, LibHacHorizonManager.RyujinxClient, this);
- }
- protected void CheckLaunchState()
- {
- if (ShowKeyErrorOnLoad)
- {
- ShowKeyErrorOnLoad = false;
- Dispatcher.UIThread.Post(async () => await
- UserErrorDialog.ShowUserErrorDialog(UserError.NoKeys, this));
- }
- if (_deferLoad)
- {
- _deferLoad = false;
- ViewModel.LoadApplication(_launchPath, _startFullscreen);
- }
- if (ConfigurationState.Instance.CheckUpdatesOnStart.Value && Updater.CanUpdate(false))
- {
- Updater.BeginParse(this, false).ContinueWith(task =>
- {
- Logger.Error?.Print(LogClass.Application, $"Updater Error: {task.Exception}");
- }, TaskContinuationOptions.OnlyOnFaulted);
- }
- }
- private void Load()
- {
- StatusBarView.VolumeStatus.Click += VolumeStatus_CheckedChanged;
- GameGrid.ApplicationOpened += Application_Opened;
- GameGrid.DataContext = ViewModel;
- GameList.ApplicationOpened += Application_Opened;
- GameList.DataContext = ViewModel;
- LoadHotKeys();
- }
- protected override void OnOpened(EventArgs e)
- {
- base.OnOpened(e);
- CheckLaunchState();
- }
- private void SetMainContent(Control content = null)
- {
- if (content == null)
- {
- content = GameLibrary;
- }
- if (MainContent.Content != content)
- {
- MainContent.Content = content;
- }
- }
- public static void UpdateGraphicsConfig()
- {
- GraphicsConfig.ResScale = ConfigurationState.Instance.Graphics.ResScale == -1 ? ConfigurationState.Instance.Graphics.ResScaleCustom : ConfigurationState.Instance.Graphics.ResScale;
- GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
- GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
- GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
- GraphicsConfig.EnableTextureRecompression = ConfigurationState.Instance.Graphics.EnableTextureRecompression;
- GraphicsConfig.EnableMacroHLE = ConfigurationState.Instance.Graphics.EnableMacroHLE;
- }
- public void LoadHotKeys()
- {
- HotKeyManager.SetHotKey(FullscreenHotKey, new KeyGesture(Key.Enter, KeyModifiers.Alt));
- HotKeyManager.SetHotKey(FullscreenHotKey2, new KeyGesture(Key.F11));
- HotKeyManager.SetHotKey(FullscreenHotKeyMacOS, new KeyGesture(Key.F, KeyModifiers.Control | KeyModifiers.Meta));
- HotKeyManager.SetHotKey(DockToggleHotKey, new KeyGesture(Key.F9));
- HotKeyManager.SetHotKey(ExitHotKey, new KeyGesture(Key.Escape));
- }
- private void VolumeStatus_CheckedChanged(object sender, SplitButtonClickEventArgs e)
- {
- var volumeSplitButton = sender as ToggleSplitButton;
- if (ViewModel.IsGameRunning)
- {
- if (!volumeSplitButton.IsChecked)
- {
- ViewModel.AppHost.Device.SetVolume(ConfigurationState.Instance.System.AudioVolume);
- }
- else
- {
- ViewModel.AppHost.Device.SetVolume(0);
- }
- ViewModel.Volume = ViewModel.AppHost.Device.GetVolume();
- }
- }
- protected override void OnClosing(CancelEventArgs e)
- {
- if (!ViewModel.IsClosing && ViewModel.AppHost != null && ConfigurationState.Instance.ShowConfirmExit)
- {
- e.Cancel = true;
- ConfirmExit();
- return;
- }
- ViewModel.IsClosing = true;
- if (ViewModel.AppHost != null)
- {
- ViewModel.AppHost.AppExit -= ViewModel.AppHost_AppExit;
- ViewModel.AppHost.AppExit += (sender, e) =>
- {
- ViewModel.AppHost = null;
- Dispatcher.UIThread.Post(() =>
- {
- MainContent = null;
- Close();
- });
- };
- ViewModel.AppHost?.Stop();
- e.Cancel = true;
- return;
- }
- ApplicationLibrary.CancelLoading();
- InputManager.Dispose();
- Program.Exit();
- base.OnClosing(e);
- }
- private void ConfirmExit()
- {
- Dispatcher.UIThread.InvokeAsync(async () =>
- {
- ViewModel.IsClosing = await ContentDialogHelper.CreateExitDialog();
- if (ViewModel.IsClosing)
- {
- Close();
- }
- });
- }
- public async void LoadApplications()
- {
- await Dispatcher.UIThread.InvokeAsync(() =>
- {
- ViewModel.Applications.Clear();
- StatusBarView.LoadProgressBar.IsVisible = true;
- ViewModel.StatusBarProgressMaximum = 0;
- ViewModel.StatusBarProgressValue = 0;
- LocaleManager.Instance.UpdateAndGetDynamicValue(LocaleKeys.StatusBarGamesLoaded, 0, 0);
- });
- ReloadGameList();
- }
- private void ReloadGameList()
- {
- if (_isLoading)
- {
- return;
- }
- _isLoading = true;
- ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs.Value, ConfigurationState.Instance.System.Language);
- _isLoading = false;
- }
- }
- }
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