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- //
- // Copyright (c) 2019-2020 Ryujinx
- //
- // This program is free software: you can redistribute it and/or modify
- // it under the terms of the GNU Lesser General Public License as published by
- // the Free Software Foundation, either version 3 of the License, or
- // (at your option) any later version.
- //
- // This program is distributed in the hope that it will be useful,
- // but WITHOUT ANY WARRANTY; without even the implied warranty of
- // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- // GNU Lesser General Public License for more details.
- //
- // You should have received a copy of the GNU Lesser General Public License
- // along with this program. If not, see <https://www.gnu.org/licenses/>.
- //
- namespace Ryujinx.Audio.Renderer.Server.Performance
- {
- /// <summary>
- /// The header of a performance frame.
- /// </summary>
- public interface IPerformanceHeader
- {
- /// <summary>
- /// Get the entry count offset in this structure.
- /// </summary>
- /// <returns>The entry count offset in this structure.</returns>
- int GetEntryCountOffset();
- /// <summary>
- /// Set the DSP running behind flag.
- /// </summary>
- /// <param name="isRunningBehind">The flag.</param>
- void SetDspRunningBehind(bool isRunningBehind);
- /// <summary>
- /// Set the count of voices that were dropped.
- /// </summary>
- /// <param name="voiceCount">The count of voices that were dropped.</param>
- void SetVoiceDropCount(uint voiceCount);
- /// <summary>
- /// Set the start ticks of the <see cref="Dsp.AudioProcessor"/>. (before sending commands)
- /// </summary>
- /// <param name="startTicks">The start ticks of the <see cref="Dsp.AudioProcessor"/>. (before sending commands)</param>
- void SetStartRenderingTicks(ulong startTicks);
- /// <summary>
- /// Set the header magic.
- /// </summary>
- /// <param name="magic">The header magic.</param>
- void SetMagic(uint magic);
- /// <summary>
- /// Set the offset of the next performance header.
- /// </summary>
- /// <param name="nextOffset">The offset of the next performance header.</param>
- void SetNextOffset(int nextOffset);
- /// <summary>
- /// Set the total time taken by all the commands profiled.
- /// </summary>
- /// <param name="totalProcessingTime">The total time taken by all the commands profiled.</param>
- void SetTotalProcessingTime(int totalProcessingTime);
- /// <summary>
- /// Set the index of this performance frame.
- /// </summary>
- /// <param name="index">The index of this performance frame.</param>
- void SetIndex(uint index);
- /// <summary>
- /// Get the total count of entries in this frame.
- /// </summary>
- /// <returns>The total count of entries in this frame.</returns>
- int GetEntryCount();
- /// <summary>
- /// Get the total count of detailed entries in this frame.
- /// </summary>
- /// <returns>The total count of detailed entries in this frame.</returns>
- int GetEntryDetailCount();
- /// <summary>
- /// Set the total count of entries in this frame.
- /// </summary>
- /// <param name="entryCount">The total count of entries in this frame.</param>
- void SetEntryCount(int entryCount);
- /// <summary>
- /// Set the total count of detailed entries in this frame.
- /// </summary>
- /// <param name="entryDetailCount">The total count of detailed entries in this frame.</param>
- void SetEntryDetailCount(int entryDetailCount);
- }
- }
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