gdkchan 3cb1fa0e85 Implement texture buffers (#1152) %!s(int64=6) %!d(string=hai) anos
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CachedShader.cs 18814d44b2 Address PR feedback %!s(int64=6) %!d(string=hai) anos
ComputeShader.cs 383452f5cf Fix some shader disposal issues %!s(int64=6) %!d(string=hai) anos
GraphicsShader.cs 92703af555 Address PR feedback %!s(int64=6) %!d(string=hai) anos
ShaderAddresses.cs 4738113f29 Suppress warnings from fields never used or never assigned (CS0169 and CS0649) (#919) %!s(int64=6) %!d(string=hai) anos
ShaderCache.cs 3cb1fa0e85 Implement texture buffers (#1152) %!s(int64=6) %!d(string=hai) anos
ShaderDumper.cs b8e3909d80 Add a GetSpan method to the memory manager and use it on GPU (#877) %!s(int64=6) %!d(string=hai) anos