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- using Ryujinx.Cpu.Tracking;
- using Ryujinx.Graphics.GAL;
- using Ryujinx.Memory.Range;
- using Ryujinx.Memory.Tracking;
- using System;
- using System.Collections.Generic;
- using System.Linq;
- namespace Ryujinx.Graphics.Gpu.Memory
- {
- /// <summary>
- /// Buffer, used to store vertex and index data, uniform and storage buffers, and others.
- /// </summary>
- class Buffer : IRange, IDisposable
- {
- private const ulong GranularBufferThreshold = 4096;
- private readonly GpuContext _context;
- private readonly PhysicalMemory _physicalMemory;
- /// <summary>
- /// Host buffer handle.
- /// </summary>
- public BufferHandle Handle { get; }
- /// <summary>
- /// Start address of the buffer in guest memory.
- /// </summary>
- public ulong Address { get; }
- /// <summary>
- /// Size of the buffer in bytes.
- /// </summary>
- public ulong Size { get; }
- /// <summary>
- /// End address of the buffer in guest memory.
- /// </summary>
- public ulong EndAddress => Address + Size;
- /// <summary>
- /// Increments when the buffer is (partially) unmapped or disposed.
- /// </summary>
- public int UnmappedSequence { get; private set; }
- /// <summary>
- /// Ranges of the buffer that have been modified on the GPU.
- /// Ranges defined here cannot be updated from CPU until a CPU waiting sync point is reached.
- /// Then, write tracking will signal, wait for GPU sync (generated at the syncpoint) and flush these regions.
- /// </summary>
- /// <remarks>
- /// This is null until at least one modification occurs.
- /// </remarks>
- private BufferModifiedRangeList _modifiedRanges = null;
- private readonly CpuMultiRegionHandle _memoryTrackingGranular;
- private readonly CpuRegionHandle _memoryTracking;
- private readonly RegionSignal _externalFlushDelegate;
- private readonly Action<ulong, ulong> _loadDelegate;
- private readonly Action<ulong, ulong> _modifiedDelegate;
- private int _sequenceNumber;
- private bool _useGranular;
- private bool _syncActionRegistered;
- /// <summary>
- /// Creates a new instance of the buffer.
- /// </summary>
- /// <param name="context">GPU context that the buffer belongs to</param>
- /// <param name="physicalMemory">Physical memory where the buffer is mapped</param>
- /// <param name="address">Start address of the buffer</param>
- /// <param name="size">Size of the buffer in bytes</param>
- /// <param name="baseBuffers">Buffers which this buffer contains, and will inherit tracking handles from</param>
- public Buffer(GpuContext context, PhysicalMemory physicalMemory, ulong address, ulong size, IEnumerable<Buffer> baseBuffers = null)
- {
- _context = context;
- _physicalMemory = physicalMemory;
- Address = address;
- Size = size;
- Handle = context.Renderer.CreateBuffer((int)size);
- _useGranular = size > GranularBufferThreshold;
- IEnumerable<IRegionHandle> baseHandles = null;
- if (baseBuffers != null)
- {
- baseHandles = baseBuffers.SelectMany(buffer =>
- {
- if (buffer._useGranular)
- {
- return buffer._memoryTrackingGranular.GetHandles();
- }
- else
- {
- return Enumerable.Repeat(buffer._memoryTracking.GetHandle(), 1);
- }
- });
- }
- if (_useGranular)
- {
- _memoryTrackingGranular = physicalMemory.BeginGranularTracking(address, size, baseHandles);
- }
- else
- {
- _memoryTracking = physicalMemory.BeginTracking(address, size);
- if (baseHandles != null)
- {
- _memoryTracking.Reprotect(false);
- foreach (IRegionHandle handle in baseHandles)
- {
- if (handle.Dirty)
- {
- _memoryTracking.Reprotect(true);
- }
- handle.Dispose();
- }
- }
- }
- _externalFlushDelegate = new RegionSignal(ExternalFlush);
- _loadDelegate = new Action<ulong, ulong>(LoadRegion);
- _modifiedDelegate = new Action<ulong, ulong>(RegionModified);
- }
- /// <summary>
- /// Gets a sub-range from the buffer, from a start address till the end of the buffer.
- /// </summary>
- /// <remarks>
- /// This can be used to bind and use sub-ranges of the buffer on the host API.
- /// </remarks>
- /// <param name="address">Start address of the sub-range, must be greater than or equal to the buffer address</param>
- /// <returns>The buffer sub-range</returns>
- public BufferRange GetRange(ulong address)
- {
- ulong offset = address - Address;
- return new BufferRange(Handle, (int)offset, (int)(Size - offset));
- }
- /// <summary>
- /// Gets a sub-range from the buffer.
- /// </summary>
- /// <remarks>
- /// This can be used to bind and use sub-ranges of the buffer on the host API.
- /// </remarks>
- /// <param name="address">Start address of the sub-range, must be greater than or equal to the buffer address</param>
- /// <param name="size">Size in bytes of the sub-range, must be less than or equal to the buffer size</param>
- /// <returns>The buffer sub-range</returns>
- public BufferRange GetRange(ulong address, ulong size)
- {
- int offset = (int)(address - Address);
- return new BufferRange(Handle, offset, (int)size);
- }
- /// <summary>
- /// Checks if a given range overlaps with the buffer.
- /// </summary>
- /// <param name="address">Start address of the range</param>
- /// <param name="size">Size in bytes of the range</param>
- /// <returns>True if the range overlaps, false otherwise</returns>
- public bool OverlapsWith(ulong address, ulong size)
- {
- return Address < address + size && address < EndAddress;
- }
- /// <summary>
- /// Checks if a given range is fully contained in the buffer.
- /// </summary>
- /// <param name="address">Start address of the range</param>
- /// <param name="size">Size in bytes of the range</param>
- /// <returns>True if the range is contained, false otherwise</returns>
- public bool FullyContains(ulong address, ulong size)
- {
- return address >= Address && address + size <= EndAddress;
- }
- /// <summary>
- /// Performs guest to host memory synchronization of the buffer data.
- /// </summary>
- /// <remarks>
- /// This causes the buffer data to be overwritten if a write was detected from the CPU,
- /// since the last call to this method.
- /// </remarks>
- /// <param name="address">Start address of the range to synchronize</param>
- /// <param name="size">Size in bytes of the range to synchronize</param>
- public void SynchronizeMemory(ulong address, ulong size)
- {
- if (_useGranular)
- {
- _memoryTrackingGranular.QueryModified(address, size, _modifiedDelegate, _context.SequenceNumber);
- }
- else
- {
- if (_context.SequenceNumber != _sequenceNumber && _memoryTracking.DirtyOrVolatile())
- {
- _memoryTracking.Reprotect();
- if (_modifiedRanges != null)
- {
- _modifiedRanges.ExcludeModifiedRegions(Address, Size, _loadDelegate);
- }
- else
- {
- _context.Renderer.SetBufferData(Handle, 0, _physicalMemory.GetSpan(Address, (int)Size));
- }
- _sequenceNumber = _context.SequenceNumber;
- }
- }
- }
- /// <summary>
- /// Ensure that the modified range list exists.
- /// </summary>
- private void EnsureRangeList()
- {
- if (_modifiedRanges == null)
- {
- _modifiedRanges = new BufferModifiedRangeList(_context);
- }
- }
- /// <summary>
- /// Signal that the given region of the buffer has been modified.
- /// </summary>
- /// <param name="address">The start address of the modified region</param>
- /// <param name="size">The size of the modified region</param>
- public void SignalModified(ulong address, ulong size)
- {
- EnsureRangeList();
- _modifiedRanges.SignalModified(address, size);
- if (!_syncActionRegistered)
- {
- _context.RegisterSyncAction(SyncAction);
- _syncActionRegistered = true;
- }
- }
- /// <summary>
- /// Indicate that mofifications in a given region of this buffer have been overwritten.
- /// </summary>
- /// <param name="address">The start address of the region</param>
- /// <param name="size">The size of the region</param>
- public void ClearModified(ulong address, ulong size)
- {
- if (_modifiedRanges != null)
- {
- _modifiedRanges.Clear(address, size);
- }
- }
- /// <summary>
- /// Action to be performed when a syncpoint is reached after modification.
- /// This will register read/write tracking to flush the buffer from GPU when its memory is used.
- /// </summary>
- private void SyncAction()
- {
- _syncActionRegistered = false;
- if (_useGranular)
- {
- _modifiedRanges.GetRanges(Address, Size, (address, size) =>
- {
- _memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
- SynchronizeMemory(address, size);
- });
- }
- else
- {
- _memoryTracking.RegisterAction(_externalFlushDelegate);
- SynchronizeMemory(Address, Size);
- }
- }
- /// <summary>
- /// Inherit modified ranges from another buffer.
- /// </summary>
- /// <param name="from">The buffer to inherit from</param>
- public void InheritModifiedRanges(Buffer from)
- {
- if (from._modifiedRanges != null)
- {
- if (from._syncActionRegistered && !_syncActionRegistered)
- {
- _context.RegisterSyncAction(SyncAction);
- _syncActionRegistered = true;
- }
- EnsureRangeList();
- _modifiedRanges.InheritRanges(from._modifiedRanges, (ulong address, ulong size) =>
- {
- if (_useGranular)
- {
- _memoryTrackingGranular.RegisterAction(address, size, _externalFlushDelegate);
- }
- else
- {
- _memoryTracking.RegisterAction(_externalFlushDelegate);
- }
- });
- }
- }
- /// <summary>
- /// Determine if a given region of the buffer has been modified, and must be flushed.
- /// </summary>
- /// <param name="address">The start address of the region</param>
- /// <param name="size">The size of the region</param>
- /// <returns></returns>
- public bool IsModified(ulong address, ulong size)
- {
- if (_modifiedRanges != null)
- {
- return _modifiedRanges.HasRange(address, size);
- }
- return false;
- }
- /// <summary>
- /// Indicate that a region of the buffer was modified, and must be loaded from memory.
- /// </summary>
- /// <param name="mAddress">Start address of the modified region</param>
- /// <param name="mSize">Size of the modified region</param>
- private void RegionModified(ulong mAddress, ulong mSize)
- {
- if (mAddress < Address)
- {
- mAddress = Address;
- }
- ulong maxSize = Address + Size - mAddress;
- if (mSize > maxSize)
- {
- mSize = maxSize;
- }
- if (_modifiedRanges != null)
- {
- _modifiedRanges.ExcludeModifiedRegions(mAddress, mSize, _loadDelegate);
- }
- else
- {
- LoadRegion(mAddress, mSize);
- }
- }
- /// <summary>
- /// Load a region of the buffer from memory.
- /// </summary>
- /// <param name="mAddress">Start address of the modified region</param>
- /// <param name="mSize">Size of the modified region</param>
- private void LoadRegion(ulong mAddress, ulong mSize)
- {
- int offset = (int)(mAddress - Address);
- _context.Renderer.SetBufferData(Handle, offset, _physicalMemory.GetSpan(mAddress, (int)mSize));
- }
- /// <summary>
- /// Force a region of the buffer to be dirty. Avoids reprotection and nullifies sequence number check.
- /// </summary>
- /// <param name="mAddress">Start address of the modified region</param>
- /// <param name="mSize">Size of the region to force dirty</param>
- public void ForceDirty(ulong mAddress, ulong mSize)
- {
- if (_modifiedRanges != null)
- {
- _modifiedRanges.Clear(mAddress, mSize);
- }
- if (_useGranular)
- {
- _memoryTrackingGranular.ForceDirty(mAddress, mSize);
- }
- else
- {
- _memoryTracking.ForceDirty();
- _sequenceNumber--;
- }
- }
- /// <summary>
- /// Performs copy of all the buffer data from one buffer to another.
- /// </summary>
- /// <param name="destination">The destination buffer to copy the data into</param>
- /// <param name="dstOffset">The offset of the destination buffer to copy into</param>
- public void CopyTo(Buffer destination, int dstOffset)
- {
- _context.Renderer.Pipeline.CopyBuffer(Handle, destination.Handle, 0, dstOffset, (int)Size);
- }
- /// <summary>
- /// Flushes a range of the buffer.
- /// This writes the range data back into guest memory.
- /// </summary>
- /// <param name="address">Start address of the range</param>
- /// <param name="size">Size in bytes of the range</param>
- public void Flush(ulong address, ulong size)
- {
- int offset = (int)(address - Address);
- ReadOnlySpan<byte> data = _context.Renderer.GetBufferData(Handle, offset, (int)size);
- // TODO: When write tracking shaders, they will need to be aware of changes in overlapping buffers.
- _physicalMemory.WriteUntracked(address, data);
- }
- /// <summary>
- /// Align a given address and size region to page boundaries.
- /// </summary>
- /// <param name="address">The start address of the region</param>
- /// <param name="size">The size of the region</param>
- /// <returns>The page aligned address and size</returns>
- private static (ulong address, ulong size) PageAlign(ulong address, ulong size)
- {
- ulong pageMask = MemoryManager.PageMask;
- ulong rA = address & ~pageMask;
- ulong rS = ((address + size + pageMask) & ~pageMask) - rA;
- return (rA, rS);
- }
- /// <summary>
- /// Flush modified ranges of the buffer from another thread.
- /// This will flush all modifications made before the active SyncNumber was set, and may block to wait for GPU sync.
- /// </summary>
- /// <param name="address">Address of the memory action</param>
- /// <param name="size">Size in bytes</param>
- public void ExternalFlush(ulong address, ulong size)
- {
- _context.Renderer.BackgroundContextAction(() =>
- {
- var ranges = _modifiedRanges;
- if (ranges != null)
- {
- (address, size) = PageAlign(address, size);
- ranges.WaitForAndGetRanges(address, size, Flush);
- }
- });
- }
- /// <summary>
- /// Called when part of the memory for this buffer has been unmapped.
- /// Calls are from non-GPU threads.
- /// </summary>
- /// <param name="address">Start address of the unmapped region</param>
- /// <param name="size">Size of the unmapped region</param>
- public void Unmapped(ulong address, ulong size)
- {
- _modifiedRanges?.Clear(address, size);
- UnmappedSequence++;
- }
- /// <summary>
- /// Disposes the host buffer's data, not its tracking handles.
- /// </summary>
- public void DisposeData()
- {
- _modifiedRanges?.Clear();
- _context.Renderer.DeleteBuffer(Handle);
- UnmappedSequence++;
- }
- /// <summary>
- /// Disposes the host buffer.
- /// </summary>
- public void Dispose()
- {
- _memoryTrackingGranular?.Dispose();
- _memoryTracking?.Dispose();
- DisposeData();
- }
- }
- }
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