gdkchan 2dcc6333f8 Fix image binding format (#1625) 5 年之前
..
Image 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 年之前
Queries a33dc2f491 Improved Logger (#1292) 5 年之前
BackgroundContextWorker.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 年之前
Buffer.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 6 年之前
Constants.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 6 年之前
Debugger.cs e19193e073 Rename DebugLevel Performance to Slowdowns (#1450) 5 年之前
EnumConversion.cs 329ba5b39b Fix incorrect GPU GL blend func values (#1612) 5 年之前
FormatInfo.cs af8498d679 Add basic error logging to the GPU 6 年之前
FormatTable.cs 2dcc6333f8 Fix image binding format (#1625) 5 年之前
Framebuffer.cs 6a51b628f9 Fix error when dual source blend is used (#1610) 5 年之前
Handle.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 6 年之前
HwCapabilities.cs 51fbc1fde4 Use polygon offset clamp if supported (#1429) 5 年之前
Pipeline.cs 2dcc6333f8 Fix image binding format (#1625) 5 年之前
Program.cs a33dc2f491 Improved Logger (#1292) 5 年之前
Renderer.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 年之前
ResourcePool.cs 5d69d9103e Texture/Buffer Memory Management Improvements (#1408) 5 年之前
Ryujinx.Graphics.OpenGL.csproj b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 年之前
Shader.cs 1876b346fe Initial work 6 年之前
VertexArray.cs 5011640b30 Spanify Graphics Abstraction Layer (#1226) 6 年之前
VertexBuffer.cs 1876b346fe Initial work 6 年之前
Window.cs b4d8d893a4 Memory Read/Write Tracking using Region Handles (#1272) 5 年之前