| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157 |
- namespace Ryujinx.Graphics.Vulkan
- {
- struct BitMap
- {
- public const int IntSize = 64;
- private const int IntShift = 6;
- private const int IntMask = IntSize - 1;
- private readonly long[] _masks;
- public BitMap(int count)
- {
- _masks = new long[(count + IntMask) / IntSize];
- }
- public bool AnySet()
- {
- for (int i = 0; i < _masks.Length; i++)
- {
- if (_masks[i] != 0)
- {
- return true;
- }
- }
- return false;
- }
- public bool IsSet(int bit)
- {
- int wordIndex = bit >> IntShift;
- int wordBit = bit & IntMask;
- long wordMask = 1L << wordBit;
- return (_masks[wordIndex] & wordMask) != 0;
- }
- public bool IsSet(int start, int end)
- {
- if (start == end)
- {
- return IsSet(start);
- }
- int startIndex = start >> IntShift;
- int startBit = start & IntMask;
- long startMask = -1L << startBit;
- int endIndex = end >> IntShift;
- int endBit = end & IntMask;
- long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
- if (startIndex == endIndex)
- {
- return (_masks[startIndex] & startMask & endMask) != 0;
- }
- if ((_masks[startIndex] & startMask) != 0)
- {
- return true;
- }
- for (int i = startIndex + 1; i < endIndex; i++)
- {
- if (_masks[i] != 0)
- {
- return true;
- }
- }
- if ((_masks[endIndex] & endMask) != 0)
- {
- return true;
- }
- return false;
- }
- public bool Set(int bit)
- {
- int wordIndex = bit >> IntShift;
- int wordBit = bit & IntMask;
- long wordMask = 1L << wordBit;
- if ((_masks[wordIndex] & wordMask) != 0)
- {
- return false;
- }
- _masks[wordIndex] |= wordMask;
- return true;
- }
- public void SetRange(int start, int end)
- {
- if (start == end)
- {
- Set(start);
- return;
- }
- int startIndex = start >> IntShift;
- int startBit = start & IntMask;
- long startMask = -1L << startBit;
- int endIndex = end >> IntShift;
- int endBit = end & IntMask;
- long endMask = (long)(ulong.MaxValue >> (IntMask - endBit));
- if (startIndex == endIndex)
- {
- _masks[startIndex] |= startMask & endMask;
- }
- else
- {
- _masks[startIndex] |= startMask;
- for (int i = startIndex + 1; i < endIndex; i++)
- {
- _masks[i] |= -1;
- }
- _masks[endIndex] |= endMask;
- }
- }
- public void Clear(int bit)
- {
- int wordIndex = bit >> IntShift;
- int wordBit = bit & IntMask;
- long wordMask = 1L << wordBit;
- _masks[wordIndex] &= ~wordMask;
- }
- public void Clear()
- {
- for (int i = 0; i < _masks.Length; i++)
- {
- _masks[i] = 0;
- }
- }
- public void ClearInt(int start, int end)
- {
- for (int i = start; i <= end; i++)
- {
- _masks[i] = 0;
- }
- }
- }
- }
|