AggregateType.cs 270 B

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  1. namespace Ryujinx.Graphics.Shader.Translation
  2. {
  3. enum AggregateType
  4. {
  5. Invalid,
  6. Void,
  7. Bool,
  8. FP32,
  9. FP64,
  10. S32,
  11. U32,
  12. ElementTypeMask = 0xff,
  13. Vector = 1 << 8,
  14. Array = 1 << 9
  15. }
  16. }